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  #1  
Old 09-30-2004, 01:09 AM
davidpsy davidpsy is offline
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Shifting Ages Release! Read more...

Soul blade has desided to stop work on shifting ages, he has released it enjoy. Here is what he said in his exact words.


"Hello! I know it has been a while since anyone has heard any word on SA, but he is the deal: It is now released.

I am not releasing it because it is finished, and all work on it will now cease. I want to show I have made something, and it was so close to being playable, but it will be far to much work to salvage.

Basically, you will need a super computer to play it at optimum. I will not explain controls and gameplay features, I will let you figure it all out; it is a little to comprehensive and difficult to explain.

As playing keep in mind this game was not finished, and it never will be. I will never work on this space game again, but it has prove EXTREMELY useful.

My Past PW projects have each taught me a lesson, and with this project that has combined all my graphical, scripting, and design skills, I have learned the limits to what I can/should do, and the importance of optimization. If you look at the reasource files for SA, you will understand.

The game will have glitches, it will have errors, and they will not be fixed. I just want people to see what I made, and what is possible on graal. It could have been alot better had I not made the graphics the quality I made it, but I know that now and in the future I will not fail again.

It is a Classic UC world which means all those people without upgraded accounts can also play it.


To play it, go to classic tab and type in on the drop down box:

Shifting Ages

You will be brought to the downloading screen. It is 20 mb, so just wait for everything to download. It may take a while.

That is all...after most people are bored of it I will be taking it down and uploading new stuff for testing out my next project. My next project will embody all that I've learned, and it will not fail. More information about that later.

Thank you,

-Soul Blade"
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  #2  
Old 09-30-2004, 01:23 AM
Slash-P2P Slash-P2P is offline
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Cool. *Logs on*

It's totally different than what I thought it would be...I remember it being kind of old? With like pick axes and stuff? I know some of you have seen the screenshot...Where the guy is on the cliff?

That download makes me want to kill someone..

Last edited by Slash-P2P; 09-30-2004 at 02:00 AM..
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  #3  
Old 09-30-2004, 01:49 AM
osrs osrs is offline
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I have checked it, it is very good. Besides the lag, everything is perfect.
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  #4  
Old 09-30-2004, 02:44 AM
Silver Knight Silver Knight is offline
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Indeed, if not for the lag it would be insanely fun.
Even in my one-on-one screening it was way too laggy to play,
I can only imagine what it'd be like to have 5 players on, or so.

Cool that other people get to see what he's worked so hard on, though.
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Old 09-30-2004, 02:53 AM
Slash-P2P Slash-P2P is offline
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Quote:
Originally Posted by Silver Knight
Indeed, if not for the lag it would be insanely fun.
Even in my one-on-one screening it was way too laggy to play,
I can only imagine what it'd be like to have 5 players on, or so.

Cool that other people get to see what he's worked so hard on, though.
I played along with about 5 people and it was fine. Just go to options inside your ship and turn down everything.
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  #6  
Old 09-30-2004, 02:53 AM
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Interesting disclaimer.
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  #7  
Old 09-30-2004, 03:06 AM
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It's fun .
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  #8  
Old 09-30-2004, 03:10 AM
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Fun, I was playing earlier. I was lagging like a son of a cat though. ):
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  #9  
Old 09-30-2004, 03:28 AM
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No offense or anything, But I fail to see the point in creating non-Graal games with the Graal engine.
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  #10  
Old 09-30-2004, 03:46 AM
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Quote:
Originally Posted by Slash-P2P
I played along with about 5 people and it was fine. Just go to options inside your ship and turn down everything.
I know, but then it completely destroys the look of the game. You go from 100 frames for the ship down to 16.
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  #11  
Old 09-30-2004, 04:05 PM
VeX_RaT_Boy VeX_RaT_Boy is offline
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I want to test with other people
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  #12  
Old 09-30-2004, 05:40 PM
Loriel Loriel is offline
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Looks pretty interesting.

I appreciate the possibility to customise the controls a lot, though I seem unable to assign most keys to things. Also, the controls were reset when I entered and left my ship.
There seem to be a lot of issues with properly hiding showimgs and stuff. I am now flying my ship through my ship with stars all over the controls.


Once you fix these issues and can improve the performance a bit, it will be great.
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  #13  
Old 09-30-2004, 06:03 PM
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Did you even read the first post loriel?;o
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  #14  
Old 09-30-2004, 06:57 PM
Loriel Loriel is offline
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As a matter of fact, I did!
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  #15  
Old 09-30-2004, 09:00 PM
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Wait, so I'm not special anymore? Darn. Hmm, I was really looking forward to seeing how this would end up. You definitely have a nice set up, would have made a rather interesting PW.


Quote:
Originally Posted by nullify
No offense or anything, But I fail to see the point in creating non-Graal games with the Graal engine.
Imagination shapes the mind's eye

Quote:
Originally Posted by xAndrewx
Did you even read the first post loriel?;o
Shhh!! he's using mind trickery to get SB to finish!
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  #16  
Old 09-30-2004, 09:07 PM
Loriel Loriel is offline
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Quote:
Originally Posted by Dach
Shhh!! he's using mind trickery to get SB to finish!
I do not really care about finishing, but releasing bugged things without the means to fix them is just... lame?
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  #17  
Old 09-30-2004, 09:25 PM
Projectshifter Projectshifter is offline
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Why bother going through all the trouble not to even finish it... You should just take some time to finish it. The screenshot looked quite nice, but I have not had a hcance to look at it. The v3 client for linux is too bugged for me to want to be on player often, so until I can get the linux binary for a better version I don't think I'll be playing anytime soon.
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  #18  
Old 09-30-2004, 10:02 PM
Darlene159 Darlene159 is offline
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I think the point of him releasing the pw now, even though he has no intention on finishing it, is to show what he CAN do, and what he HAS done...as it says in the very first post
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  #19  
Old 09-30-2004, 10:43 PM
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Quote:
Originally Posted by nullify
No offense or anything, But I fail to see the point in creating non-Graal games with the Graal engine.
I agree. It's making things harder than they need to be...
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  #20  
Old 10-01-2004, 12:32 PM
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Moonie I agree, But what's the point in 'showing off' if your going to quit graal.
He did this because he know's he could take graal further in playerworld development.
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Old 10-01-2004, 01:47 PM
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Quote:
Originally Posted by xAndrewx
Moonie I agree, But what's the point in 'showing off' if your going to quit graal.
He did this because he know's he could take graal further in playerworld development.
Pride. If you work on a server this long and you want to quit -- what will people think? You just suck. This is an attempt to show that Soul Blade has the manpower to achieve but is just too damn tired.

Atleast, that's what I sawed.
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  #22  
Old 10-01-2004, 04:06 PM
Loriel Loriel is offline
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Quote:
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Soul Blade has the manpower to achieve
Eh, it is a ~space shooter with a sucky onwall check.
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  #23  
Old 10-01-2004, 05:02 PM
Darlene159 Darlene159 is offline
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Quote:
Originally Posted by Amagius
Pride. If you work on a server this long and you want to quit -- what will people think? You just suck. This is an attempt to show that Soul Blade has the manpower to achieve but is just too damn tired.

Atleast, that's what I sawed.
Exactly what I thought, you worded it better
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  #24  
Old 10-01-2004, 05:58 PM
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Quote:
Originally Posted by Darlene159
I think the point of him releasing the pw now, even though he has no intention on finishing it, is to show what he CAN do, and what he HAS done...as it says in the very first post
Yet I see it better to show that he can finish what he started perhaps. Why bother wasting time doing all that and have it go no where =/
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  #25  
Old 10-01-2004, 06:38 PM
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possibly because he saw no future for it?
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Old 10-01-2004, 11:35 PM
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or to get lots of people to talk about it and say "no no no, we want it to continue!!! PLEASE DO KEEP GOING!" so he feels good and continues
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Old 10-02-2004, 12:49 AM
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you didnt need to have 128 different angles for the ships! i think 16-36 angles would have been good enough.
the gfx arent THAT great.. but man i had high hopes for this..

You need to play Escape Velocity and then bang your face into the wall as to why they didnt make it into an online game. this was my vision of SA.
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  #28  
Old 10-02-2004, 05:31 AM
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It's definitely a cool server but i got a huge bug where it warped my ship inside my ship then i undticked and 3 menus are popped up and i cant move and a **** is under me :'(. Geuss im not palying anymore. Also my point of view on using the graal client to make it: With all the built in commands, its MUCH easier to make a very different game using gscript as your basis then to program from scratch. I would like to see this made it is a very good idea.
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Old 10-02-2004, 10:57 AM
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Quote:
Originally Posted by Okilian
or to get lots of people to talk about it and say "no no no, we want it to continue!!! PLEASE DO KEEP GOING!" so he feels good and continues
*thumbs down* Keep it dead ...
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Old 10-02-2004, 02:50 PM
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Great Idea, Bad work.
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  #31  
Old 10-02-2004, 06:06 PM
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Quote:
Originally Posted by thrashsoul
Great Idea, Bad work.
BAD WORK??? How could you say that...Soul-Blade made a server, while it doesn't stick to the conventional "OMFG +2 FIRE SWORD YESSS" of Graal, he made a product that is different and great. He basically used a platform thats used to create simple 2d rpg lands and made a huge space exploration system and pseudo-3D graphics...phhh bad work, just wait till "1/1/05" to see that....
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Old 10-02-2004, 07:30 PM
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No, he made a non-Graal game on a Graal server. It's stupid and pointless.
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  #33  
Old 10-02-2004, 07:40 PM
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No it isn't, like i said grala makes it easy to do those things, youll note his game uses gscript. It is much more efficient to use graal's basic engine to make a new game.
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Old 10-02-2004, 09:01 PM
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Quote:
Originally Posted by nullify
No, he made a non-Graal game on a Graal server. It's stupid and pointless.
What's stupid is how everything on Graal is the same...point proved right there how you don't even have an open mind its just "OMFG IT DOESNT HAVE GRALATS AND HATS. SUCKZORS". Just appriciate the new stuff he's done thats better than half the crap already created.
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  #35  
Old 10-02-2004, 09:59 PM
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lol @ thrash making fun of SOMEONE else
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  #36  
Old 10-02-2004, 10:11 PM
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yea, like he could even script a system what says hi anyway.
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Old 10-02-2004, 10:12 PM
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It's different and thats great but it's not my favorite style of servers. But Soul-Blade did a good job. I hope his work pleases SOMEONE out there.
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  #38  
Old 10-03-2004, 07:17 AM
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Awesome Soul Blade.

You've demonstrated the potential of the Graal engine
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Old 10-03-2004, 07:43 AM
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Uh. Buggy stuff, but I love the spaceship turning and stuff. Is it a ****load of directions sprite sheet, or actually rendered in Graal?
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Old 10-03-2004, 08:35 AM
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Quote:
Originally Posted by MaverickOriginal
What's stupid is how everything on Graal is the same...point proved right there how you don't even have an open mind its just "OMFG IT DOESNT HAVE GRALATS AND HATS. SUCKZORS". Just appriciate the new stuff he's done thats better than half the crap already created.
That's why it's all the same. It's made to be that way. I'd love to see Starcraft on Graal (actually I wouldn't), that would make just as much sense as this Player World. If you want to write a space shooter, do it in a real langauge.
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