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  #1  
Old 03-27-2007, 03:45 AM
DustyPorViva DustyPorViva is offline
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Graal-based house

So I figure I'd try my hand at redoing pics1, instead of creating my own tileset. It's a lot more challenging than I had thought because you basicly have to work with in the contraints of the original designer.
Anyways, this is the house I started, and as of now I have no idea where to go with it... I just can't think of a way to smoothly round off the corners of the roof tiles.
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Old 03-27-2007, 03:49 AM
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It's quite nice if your going for a classic or Asia oriented themed server.

If you were going for the "Clean and Simple" look, you got it right on the money.
Depending on the other graphics of your playerworld and if they match, it could be a masterpiece or a piece of ****.

Its very nice though, I like it anyways.
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Old 03-27-2007, 03:52 AM
DustyPorViva DustyPorViva is offline
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Ya, I wanted to recreate pics1, as in really give it a classic look. So much in fact, that any classic playerworld would be able to use the tileset and not look screwed up.

Thanks for the compliment, by the way.
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Old 03-27-2007, 03:56 AM
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I dunno... I don't like your wall so far - seems more like a partition wall on a property than that you might find on a building.
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Old 03-27-2007, 04:07 AM
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Try making the straws that go || go up until the edge where it starts going // or \\ k thanks
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Old 03-27-2007, 04:10 AM
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k thanks
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Old 03-27-2007, 04:16 AM
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Your faces make me pissed so I make this pissed off face meaning that pissed is a good word. Anyway, it was a good suggestion DON'T BE MOKIN' MEH
Also I have another suggestion. The shadows the || lines (haha muco funer than shingles ) make aren't really "colorful", like the darker bricks in the tile have the same color shadow as the lihter ones... These smiley face things Stephen and I do are fun!!!!! XD
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Old 03-27-2007, 04:19 AM
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Your faces make me pissed so I make this pissed off face meaning that pissed is a good word. Anyway, it was a good suggestion DON'T BE MOKIN' MEH These smiley face things Stephen and I do are fun!!!!! XD
My christ. Is your stupidity boundless?


Your comment was iffy dude. >.>
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  #9  
Old 03-27-2007, 04:59 AM
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Changes I've made so far. Don't mind the big bare spot on the corners of the roof, I plan to fill those in some how with something aesthetic. I don't know what I'm going to do with the wall, I'm out of ideas for anything else. I never figured they'd be too big of a problem 'cause they'll mainly be covered by windows.
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Old 03-27-2007, 04:10 AM
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It's okay nice and simple, but I don't really like the walls.
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Old 03-27-2007, 04:10 AM
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Try making the straws that go || go up until the edge where it starts going // or \\ k thanks
Im pretty sure he isn't fully finished with his piece, that is why I did not comment on it. Well I hope he is not finished anyways
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  #12  
Old 03-27-2007, 04:15 AM
DustyPorViva DustyPorViva is offline
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Well that's the problem with the roof, I'm trying to work with the available tiles in pic1, and I'm not sure I could pull off the tiles turning outwards in the little space there.

EDIT: well I looked up some references and saw that the south tiles never turn at the corners of the roof, but come off a seperator. I'll see what I can do with that.
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Old 03-27-2007, 04:15 AM
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It's looking really nice Dusty. The only gripe I have is the wave the shingles on the side of the house are at an angle.

Rather I think you should make them so that they point toward the roof rather than near the back of it.
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  #14  
Old 03-27-2007, 05:01 AM
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Yep, loving the sides now. :]
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Old 03-27-2007, 05:15 AM
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That gorgeous.
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  #16  
Old 03-27-2007, 07:03 AM
DustyPorViva DustyPorViva is offline
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Just updated the back of the roof.
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Old 03-27-2007, 07:16 AM
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Just updated the back of the roof.
Mmm, I dunno. The back is looking a bit iffy around the corners. :o
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  #18  
Old 03-27-2007, 07:28 AM
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change the door frame now . add possible shading to corners to show depth?
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Old 03-27-2007, 08:11 AM
DustyPorViva DustyPorViva is offline
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I don't really like the frame... but meh, I did it so may as well show it.
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Old 03-27-2007, 07:42 AM
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Ya, getting to the doorframe, though it's a bit of a stumper. I planned to do shading last because right now I'm just mirroring as I make changes, if I apply shading I'd have to redo the shading everytime I make a change to one side and mirror it.
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Old 03-27-2007, 08:13 AM
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I love it except for the one highlight shade at the top which could lose some contrast. Other then that looking good bro.
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  #22  
Old 03-27-2007, 10:44 AM
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something about the wall clashing with the roof...
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Old 03-27-2007, 11:38 AM
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Looks pretty ok
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Old 03-27-2007, 01:36 PM
DustyPorViva DustyPorViva is offline
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Well doesn't look like my plan will work out. Pics1 leaves no room for personalizing. It doesn't originally have seperate tiles for left and right sides of the roof, so if I even wanted to make a new house the left and right would have to be something that looks good on both sides. I might be able to stuff the stuff inside there somehow, but it won't have the same effect I wanted, of just being able to apply the tileset and give you nice, new, graphics for a current world.
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Old 03-29-2007, 03:32 AM
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Started working on other parts of the tileset, like the cliffs. Pain... and I don't really like them, but ah well. Guess I'll dedicate this thread to redoing pics1.
If someone could rename the thread to "Remaking pics1", that'd be great.
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Old 03-29-2007, 03:35 AM
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Started working on other parts of the tileset, like the cliffs. Pain... and I don't really like them, but ah well. Guess I'll dedicate this thread to redoing pics1.
If someone could rename the thread to "Remaking pics1", that'd be great.
Looks good in-game.
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Old 03-29-2007, 03:36 AM
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Use the other layout of tileset then.
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Old 03-29-2007, 03:41 AM
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I didn't really want to do that, trying to keep it within the limits of pic1 kind of keeps me on track with it.
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Old 03-29-2007, 04:43 AM
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The cliffs seen repetitive to a point...but i think if the plateaued part was changed it'd look better.
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Old 03-29-2007, 06:39 AM
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And some shiny stuff. Doesn't really fit in the with pics1 topic, but I don't want to create another thread for these. Anyways, I figure it goes with making a classic-type tileset.
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Old 03-29-2007, 06:50 AM
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thats so awesome
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Old 03-29-2007, 01:54 PM
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Icons looks good..
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Old 03-29-2007, 06:40 PM
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dude your seriously an awesome artist, wayyy better then me Love those icons and cliffs, besides the repetative tiles on the cliff, still looks hot.
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Old 03-30-2007, 12:13 AM
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Nice rupees, kills the classic ones by far!
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Old 03-30-2007, 12:42 AM
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Thanks, and the major turn off to those cliffs were how repetitive they were. But I figured when actually made in a level instead of just straight cliffs, it'd break the repetitive tiling.
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Old 03-30-2007, 04:21 PM
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Some new stuff for the tileset.
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Old 03-30-2007, 04:34 PM
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Old 03-30-2007, 04:38 PM
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Dusty, you are amazing. I salute you.
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  #39  
Old 03-30-2007, 05:18 PM
DarkIceX DarkIceX is offline
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I hate posting these little one word comments but...

Wow.
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  #40  
Old 03-30-2007, 05:20 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
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Not sure about these, but I'll work on them.
I'm abandoning fitting stuff into pics1. The limit is way too much, at least for me to fit any I'd like. The only kind of fences I'd be able to make were big bulky round/square ones. But I'm still going to use pics1 as a template, and base everything off the tiles in there to keep to a 'classic' style.
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