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  #1  
Old 02-22-2007, 04:53 PM
Drakeero Drakeero is offline
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Issue with tilesets... again!

I have a very unique problem. (I use unique because no one else seems to have it.)

My level editor displays classic tiles instead of regular g2k2 tiles on outdoor maps. Stefan was real nice awhile back and told me two files I had to copy/paste information from one to the other. It worked, and I had much fun experimenting and correcting various level bugs spread about the island.

Since that time however, with the snow coming and going, I've forgotten the two files. I'm not even sure they still exist, and Stefan isn't answering forum PM's. So, I'm forced to start a new thread asking for help.
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  #2  
Old 02-22-2007, 05:07 PM
Chandler Chandler is offline
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HTML Code:
addtiledef picso.png, levelnamebegin, 5;
Should do it, re-name the "levelnamebegin" with your level name preference.

Last edited by Chandler; 02-22-2007 at 09:13 PM..
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  #3  
Old 02-22-2007, 08:46 PM
Chandler Chandler is offline
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Do this:

HTML Code:
addtiledef picso.png, zormite, 5;
Yes, add the script.

Last edited by Chandler; 02-22-2007 at 09:13 PM..
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  #4  
Old 02-22-2007, 05:16 PM
Drakeero Drakeero is offline
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Also, adding NPC's IS NOT THE SOLUTION TO THIS PROBLEM.

If the only 'solution' you know of involves adding NPC's to the map, you don't know the problem I'm having.
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  #5  
Old 02-22-2007, 05:27 PM
Chandler Chandler is offline
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Graal folder/ Levels/Tiledefs
I think you're looking for this information?
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  #6  
Old 02-22-2007, 05:29 PM
Drakeero Drakeero is offline
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I've looked but there's only one file in there instead of the 7 or 8 that were in the folder Stefan sent me too. That's why I'm not even sure the program still works the way it used to.
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  #7  
Old 02-22-2007, 08:30 PM
Drakeero Drakeero is offline
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Come on, I have a lot of work to do and I can't work with my island appearing as nothing more then a kaleidoscope of classic tiles.

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Old 02-22-2007, 08:53 PM
zell12 zell12 is offline
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Yes, you need to add the script, you can delete it when you load the level. If you don't want to listen to people helping you and try their solution, then don't post threads asking for help.


Also, you could of just asked someone else that is editing GK levels on debug?
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Old 02-22-2007, 09:03 PM
Rapidwolve Rapidwolve is offline
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This is happening to some of my staff too -_-
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  #10  
Old 02-22-2007, 09:08 PM
zell12 zell12 is offline
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If you are using a custom tileset, and you are editing levels for your server, make a folder, put the levels in it, copy the tileset.png and put it in there. Open a level, and put the:

NPC Code:
addtiledef yourtilesethere.png, #L, 1;



in a level... If that doesn't work, PM Wandaman


BTW, I honestly don't know what the index value does. I know 0 and 1 you need to set, and I believe anything 2 and above ignore the code and just use picso1.png
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Old 02-22-2007, 09:12 PM
Chandler Chandler is offline
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Quote:
Originally Posted by zell12 View Post
If you are using a custom tileset, and you are editing levels for your server, make a folder, put the levels in it, copy the tileset.png and put it in there. Open a level, and put the:

NPC Code:
addtiledef yourtilesethere.png, #L, 1;



in a level... If that doesn't work, PM Wandaman


BTW, I honestly don't know what the index value does. I know 0 and 1 you need to set, and I believe anything 2 and above ignore the code and just use picso1.png
0: Classic tilesetType
1: Era tilesetType
5: Graal Kingdoms tilesetType
I should've used five on the ones I did, *edits
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  #12  
Old 02-22-2007, 09:20 PM
Drakeero Drakeero is offline
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Thanks to Chandler with coming up with the first NPC that has ever worked for me with this problem.
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  #13  
Old 02-22-2007, 09:23 PM
Chandler Chandler is offline
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Quote:
Originally Posted by Drakeero View Post
Thanks to Chandler with coming up with the first NPC that has ever worked for me with this problem.
Anytime
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