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  #1  
Old 03-13-2006, 02:01 AM
Tom Tom is offline
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Woo

I havent finished any of it, especially the floor, table and wall, but when im done, with wall features, lights, pictures, rugs, boarder rugs .



Rar I hope you guys think it looks good.
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  #2  
Old 03-13-2006, 02:29 AM
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Reminds me of Harvest Moon for some reason. Cool.
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Old 03-13-2006, 02:37 AM
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Nice, but you need to dull up the floors tiles - they draw the attention away from the main items.
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Old 03-13-2006, 03:42 AM
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lol now if this isnt stolen from some snes game and you actually complete it. Ill certainly call to "The Pixel god named Tom"
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Old 03-13-2006, 01:50 PM
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i dont like the floor but its good.
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Old 03-13-2006, 05:22 PM
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Thank God the floor's not finished.
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  #7  
Old 03-13-2006, 08:15 PM
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but still there are some errors in the bed
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Old 03-13-2006, 11:59 PM
Tom Tom is offline
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Thanks for the replys, and dont worry, its not stolen lol. All my proud work, Elk, could you possibly point out the errors on the bed.

I get what you mean about the floor, i will dumb it down a bit Every crit helps to making this all better.
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  #9  
Old 03-14-2006, 12:05 AM
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I think darker outlines on the furniture would make everything seem less....floaty.
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  #10  
Old 03-14-2006, 12:06 AM
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I would use the darker outlines to define the areas which are currently quite flowing... when they shouldn't be. The top of the bed, the doors on the shelfs... that sort of stuff
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  #11  
Old 03-14-2006, 12:28 AM
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Updated version coming soon
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  #12  
Old 03-14-2006, 09:01 AM
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Tom, try to keep things bright, you can give the dull effect from the seteffect feature. It looks cool though
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Old 03-14-2006, 09:55 AM
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I don't like the floor, apart form that it's *****.
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Old 03-14-2006, 04:27 PM
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i think it looks better if its like that


but still you need to do the floor
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  #15  
Old 03-14-2006, 07:28 PM
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Having a bit of trouble with the floor.
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  #16  
Old 03-14-2006, 07:30 PM
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Wow...very nice. <3 the carpet/stairs.
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  #17  
Old 03-14-2006, 07:34 PM
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I've noticed you've totally forgotten shadows under the furniture. This is probably the reason why I think the funiture is floating.
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  #18  
Old 03-14-2006, 08:04 PM
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Quote:
Originally Posted by Codein
I've noticed you've totally forgotten shadows under the furniture. This is probably the reason why I think the funiture is floating.
.. he might just have a very translucent light source that covers the entire room . The shadows aren't that relevant right now.

Tom, don't make me praise you for these graphics i'v already used the g word in a post today (good) and it would kill my ego to use it again so... OMG ITS FANTASTIC
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  #19  
Old 03-14-2006, 07:36 PM
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Well i would if it was one alone piece, but its going to be turned into a tileset, and i cant even do the floor well yet, so how can i do shadows
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  #20  
Old 03-14-2006, 08:28 PM
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rofl thanks xD
I think if i create a variation of floor boards, then it will look less... repetative.
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  #21  
Old 03-14-2006, 09:43 PM
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Hands down, that's dead sexy - Tom.

But there's some issues you need to fix. Perhaps you can contact me on AIM and we can work a little on it, if you're interested in me helping.
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  #22  
Old 03-15-2006, 12:58 AM
Androk2 Androk2 is offline
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Wooden floors are very tough to do along with wooden furniture. You seem to have done it fairly well though =)
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  #23  
Old 03-15-2006, 09:06 AM
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Looking hot =D
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  #24  
Old 03-15-2006, 08:53 PM
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I never spoke up before...so I guess it's time I say something.

First off.. I love the carpet especially on the stairs, it looks really good.

I don't like the shading on the wood, though, it seems awkward.

With the Shelves...
The bottom part of it looks great, but on the shelves themselves it doesnt look right. The broken black line makes it look grainy and wierd.. mostly because its so dark along the line and then not any darker right above it. It should be darkest right below where it turns to the next shelf...a fade to dark brown as the shelf goes further in with black pixls on either corner where it would be darkest.
Also on the shelf the outlines are broken. Keep theblack linel throughout the whole outline

Again, keep a solid color outline and I think it would turn out better. If you don't want black, just chose another darkish color. (with the bed, the table, and the chairs). Also, some points seem like they could use another color to AA the work a little. The wood could use one more color for the woodgrain texture (you currently use 1 for it) And the bed...maybe one more would help, but I don't know...The Bed pillow and sheets just seem like they could use something.
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Old 03-16-2006, 04:36 PM
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alarid, thanks for the good constructive reply, and i will add those to my next update

Well, heres what ive got now, havent worked on it as much for a while. Ignore the window images, they are just there so you know its outside :P

Last edited by Tom; 03-16-2006 at 05:25 PM..
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  #26  
Old 03-16-2006, 07:34 PM
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There's something odd about the chairs but I can't put my finger on it.
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  #27  
Old 03-16-2006, 05:05 PM
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Wow! Everything looks great exept the stairs maybe... They look strange to me.
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  #28  
Old 03-16-2006, 05:09 PM
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Quote:
Originally Posted by AlexanderK
Wow! Everything looks great exept the stairs maybe... They look strange to me.
No way! Stairs are totally the best part.
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  #29  
Old 03-16-2006, 05:10 PM
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Quote:
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No way! Stairs are totally the best part.
Well I did not recognize them as stairs first!
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  #30  
Old 03-16-2006, 05:48 PM
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Quote:
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Well I did not recognize them as stairs first!
Naw, I see where you're coming from, it almost seems like the angle is a bit off. And it may be, but I can't think of any way to make it better and it seems to me thats the way stairs always look in the SNES style sets.
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  #31  
Old 03-16-2006, 07:48 PM
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damn sexy, cept the white part of the sheets and the pillow on the bed look really...weird...like someone messed with the contrast too much
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Old 03-16-2006, 08:50 PM
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You need a woodstove! that would be cool
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  #33  
Old 03-16-2006, 09:17 PM
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Quote:
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You need a woodstove! that would be cool
That's a pretty cool idea... however I think he shouldn't add too much more or it will become overcrowded.
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  #34  
Old 03-16-2006, 09:35 PM
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When it's finished, and after some really helpful pointers from Zero it will be just awesome, then if someone wants it, ill give it to them to use for a server and turn into a tileset.
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  #35  
Old 03-16-2006, 09:57 PM
GoZelda GoZelda is offline
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Quote:
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When it's finished, and after some really helpful pointers from Zero it will be just awesome, then if someone wants it, ill give it to them to use for a server and turn into a tileset.
What nooooo, I thought you were using it for a server
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  #36  
Old 03-16-2006, 10:03 PM
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Looks really nice, but poor guy who had to make bodies for a server with those tiles, that'd take ages
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