Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-13-2003, 11:39 PM
DarkDragoon_Lloyd DarkDragoon_Lloyd is offline
Registered User
Join Date: Aug 2002
Posts: 157
DarkDragoon_Lloyd is on a distinguished road
Send a message via AIM to DarkDragoon_Lloyd
Levelgens True Potential?

Umm... This levelgen thing... I have fooled around with it, and it always messes up whenever I try and make it look good...
It seems that it is only good for making simple predefined, ****ish looking things.
The cliffs all turn out straight and stuff, no matter how detailed I make them in the map.

Has anyone had any luck making something half-decent with it?
And if so, can you show me? =D
__________________
Quote:
Originally posted by protagonist
YES OF COURSE I AM SO MISTAKEN LOLOL I SUCK AT THE INTERNET!
Quote:
Originally posted by unixmad
Rome have not been build in 1 day !
Reply With Quote
  #2  
Old 07-13-2003, 11:56 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Re: Levelgens True Potential?

Quote:
Originally posted by DarkDragoon_Lloyd
Umm... This levelgen thing... I have fooled around with it, and it always messes up whenever I try and make it look good...
It seems that it is only good for making simple predefined, ****ish looking things.
The cliffs all turn out straight and stuff, no matter how detailed I make them in the map.

Has anyone had any luck making something half-decent with it?
And if so, can you show me? =D
Well most people fully edit it all, it doesnt read the map 100% so it wont work great, most just do it so they have basic shape and totally redo. The idea is that it makes some levels and you dont have to name, make basic things in them, and like them all up.
__________________
--Spark911
Reply With Quote
  #3  
Old 07-14-2003, 04:41 AM
Eric_1337 Eric_1337 is offline
Registered User
Join Date: May 2003
Location: Ohio
Posts: 355
Eric_1337 is on a distinguished road
Send a message via ICQ to Eric_1337 Send a message via AIM to Eric_1337
Re: Re: Levelgens True Potential?

Quote:
Originally posted by Spark910


Well most people fully edit it all, it doesnt read the map 100% so it wont work great, most just do it so they have basic shape and totally redo. The idea is that it makes some levels and you dont have to name, make basic things in them, and like them all up.
And also so the levels are connected, and uhmmm so you dont have any connection problems from one level to another... and so you don't have to link them yourself, using a levelgeneration is a very useful and speedy tool to aid yourself, it wasn't ment to do all the work for you, don't be lazy.
__________________
:BANNNED:
Reply With Quote
  #4  
Old 07-14-2003, 08:43 AM
DarkDragoon_Lloyd DarkDragoon_Lloyd is offline
Registered User
Join Date: Aug 2002
Posts: 157
DarkDragoon_Lloyd is on a distinguished road
Send a message via AIM to DarkDragoon_Lloyd
I am not lazy, and I understand that, but sometimes its nice to draw something in paint and make it make my levels, rather than making them all by hand.

I was just wondering if it was possible to actually make anything good out of it...
__________________
Quote:
Originally posted by protagonist
YES OF COURSE I AM SO MISTAKEN LOLOL I SUCK AT THE INTERNET!
Quote:
Originally posted by unixmad
Rome have not been build in 1 day !
Reply With Quote
  #5  
Old 07-14-2003, 05:24 PM
draygin draygin is offline
Telmont Bandit
draygin's Avatar
Join Date: Feb 2002
Location: Ohio
Posts: 2,550
draygin is on a distinguished road
Quote:
Originally posted by DarkDragoon_Lloyd
I am not lazy, and I understand that, but sometimes its nice to draw something in paint and make it make my levels, rather than making them all by hand.

I was just wondering if it was possible to actually make anything good out of it...
Yes you can make good outlines with it.

Although the best thing about it is definatly the premade links. I'll be using it on my overworld. Although it will be just one giant grass levels which I'll then be going in by hand with custom tilesets to fix.
__________________

I stole Spanky's gold!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 05:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.