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  #1  
Old 03-12-2007, 01:31 PM
Kittah Kittah is offline
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Converting pics1 to Type 1

I'm just curious if anyone has tried this - cutting and pasting the various tiles into appropriately-grouped sections in Type 1 format for ease of use on a new playerworld?

I've just started an attempt at it and the going isn't terribly slow, but neither is it terribly fast. I'm wondering if anyone has done it already, in which case it would be a fruitless endeavour...
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Old 03-12-2007, 02:08 PM
Twinny Twinny is offline
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From the wiki:
http://wiki.graal.net/index.php/Creation/Dev/Tileset

Near the bottom, you can see Malinko's attempt.
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Old 03-12-2007, 02:23 PM
Kittah Kittah is offline
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I've seen that, though it's unfortunately not pics1 but rather a variation. I suppose I'll continue with it until:

-someone shows me it's already being/been done
-I get bored
-I finish

*shrug*
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Old 03-12-2007, 03:12 PM
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Quote:
Originally Posted by Kittah View Post
I've seen that, though it's unfortunately not pics1 but rather a variation. I suppose I'll continue with it until:

-someone shows me it's already being/been done
-I get bored
-I finish

*shrug*
You only need like 3-4 hours to convert the whole tileset I guess. And its not done yet. Would be useful if someone could do that though, so you can fix the blocking tile errors from pics1 ;o
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Old 03-14-2007, 03:25 AM
Kittah Kittah is offline
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I'm working on it when I have the chance, interest and motivation so give me a while to get it figured out and done. It's nice to convert the bits that probably shouldn't be blocking (mushrooms for example) because they look so cool in the level.
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Old 03-14-2007, 01:08 PM
Crow Crow is offline
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Originally Posted by Kittah View Post
I'm working on it when I have the chance, interest and motivation so give me a while to get it figured out and done. It's nice to convert the bits that probably shouldn't be blocking (mushrooms for example) because they look so cool in the level.
Mushrooms should block, but the snow and lava tiles are totally messed up ;P
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Old 03-16-2007, 05:01 AM
SayianOozaru SayianOozaru is offline
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Really though, Is a 3 inch mushroom going to block your path? :x
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  #8  
Old 03-16-2007, 05:25 AM
DustyPorViva DustyPorViva is offline
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Maybe not in real life... but... A graal character counts as 2 tiles blocking in game, that's 32 pixels. The average width of a human is maybe... 12-15 inches. Half of 15 inches=7.5 inches.
That's a 7.5 inch mushroom.
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