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-   -   Converting pics1 to Type 1 (https://forums.graalonline.com/forums/showthread.php?t=72780)

Kittah 03-12-2007 01:31 PM

Converting pics1 to Type 1
 
I'm just curious if anyone has tried this - cutting and pasting the various tiles into appropriately-grouped sections in Type 1 format for ease of use on a new playerworld?

I've just started an attempt at it and the going isn't terribly slow, but neither is it terribly fast. I'm wondering if anyone has done it already, in which case it would be a fruitless endeavour...

Twinny 03-12-2007 02:08 PM

From the wiki:
http://wiki.graal.net/index.php/Creation/Dev/Tileset

Near the bottom, you can see Malinko's attempt.

Kittah 03-12-2007 02:23 PM

I've seen that, though it's unfortunately not pics1 but rather a variation. I suppose I'll continue with it until:

-someone shows me it's already being/been done
-I get bored
-I finish

*shrug*

Crow 03-12-2007 03:12 PM

Quote:

Originally Posted by Kittah (Post 1287790)
I've seen that, though it's unfortunately not pics1 but rather a variation. I suppose I'll continue with it until:

-someone shows me it's already being/been done
-I get bored
-I finish

*shrug*

You only need like 3-4 hours to convert the whole tileset I guess. And its not done yet. Would be useful if someone could do that though, so you can fix the blocking tile errors from pics1 ;o

Kittah 03-14-2007 03:25 AM

I'm working on it when I have the chance, interest and motivation so give me a while to get it figured out and done. It's nice to convert the bits that probably shouldn't be blocking (mushrooms for example) because they look so cool in the level.

Crow 03-14-2007 01:08 PM

Quote:

Originally Posted by Kittah (Post 1288372)
I'm working on it when I have the chance, interest and motivation so give me a while to get it figured out and done. It's nice to convert the bits that probably shouldn't be blocking (mushrooms for example) because they look so cool in the level.

Mushrooms should block, but the snow and lava tiles are totally messed up ;P

SayianOozaru 03-16-2007 05:01 AM

Really though, Is a 3 inch mushroom going to block your path? :x

DustyPorViva 03-16-2007 05:25 AM

Maybe not in real life... but... A graal character counts as 2 tiles blocking in game, that's 32 pixels. The average width of a human is maybe... 12-15 inches. Half of 15 inches=7.5 inches.
That's a 7.5 inch mushroom.


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