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Old 12-12-2006, 10:01 AM
HoudiniMan HoudiniMan is offline
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Join Date: Dec 2001
Location: Calfiornia - USA
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Revision of the Playerworld Rules

More like... remake.

I'm not even going to link to the old ones because they were last updated in 2003, and a lot of the rules need adjusting to even fit in today.

So, I would like everybody's opinion on what rules need to be officialized, revised, etc.

Also, and this is something very touchy and will need to be discussed with the directors, is what happens if a playerworld breaks the rules?

I am also establishing a more concrete requirement for the hosted tab inspections. So far my outline is revolving around two main things:

1) An area, however small (i.e. only 1 town is okay) that is 100% completed. This area should function as a preview/teaser for the world that is under construction, and should be representative of the final product in all it's larger glory. This way players get a taste for the style, and gameplay of a server.

2) It should draw the players interest. There should be enough activity to keep a players interest without the intervention of a tour guide or an events staff team. The server itself should have interesting enough aspects to hold interest for some time byitself, we recommend at least 1 hour.

Public input rocks.
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