Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Bomy Island Main Forum
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 08-31-2005, 06:19 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Release......

When do we expect a release?
__________________
Reply With Quote
  #2  
Old 08-31-2005, 08:21 PM
protagonist protagonist is offline
Banned
protagonist's Avatar
Join Date: May 2003
Location: CAW
Posts: 5,586
protagonist is on a distinguished road
Send a message via AIM to protagonist Send a message via MSN to protagonist
Was supposed to be the end of August.
Reply With Quote
  #3  
Old 08-31-2005, 11:33 PM
Zurkiba Zurkiba is offline
Assimilated Zurkiba
Zurkiba's Avatar
Join Date: Jul 2001
Location: Georgia
Posts: 4,094
Zurkiba is on a distinguished road
Send a message via AIM to Zurkiba
End of August if they found a GAT to make a few tiles
Middle of September if they didn't.
__________________
___[Play Valikorlia]
Reply With Quote
  #4  
Old 09-01-2005, 02:39 AM
LordMatt LordMatt is offline
V Avatar
LordMatt's Avatar
Join Date: Jun 2001
Location: Texas
Posts: 954
LordMatt is on a distinguished road
Send a message via AIM to LordMatt
End of august today - no g2k1
Middle of september - Sept 15th
__________________
-Matt
Reply With Quote
  #5  
Old 09-01-2005, 04:31 AM
Nappa Nappa is offline
The Great Nappa
Nappa's Avatar
Join Date: Sep 2003
Location: Florida
Posts: 1,911
Nappa is on a distinguished road
Send a message via AIM to Nappa
The release date has to be pushed back due to our main LAT who is currently in the middle of moving.
__________________
Reply With Quote
  #6  
Old 09-01-2005, 06:08 AM
konidias konidias is offline
Old Bee
konidias's Avatar
Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
konidias will become famous soon enough
Send a message via AIM to konidias
I'm not particularly surprised.
__________________

Put this image in your sig if you support Bomy Island! (g2k1 revision)
play bomberman while you wait!


Reply With Quote
  #7  
Old 09-01-2005, 06:10 AM
Lance Lance is offline
dark overlord
Lance's Avatar
Join Date: Sep 2003
Location: Space Jam Mountain
Posts: 5,072
Lance is on a distinguished road
Quote:
Originally Posted by konidias
I'm not particularly surprised.
Neither am I. There is quite some work still left to go. In addition to the reasons noted by Nappa and Zurkiba, there are also some unforeseen complications involved in the conversion of Graal2001's overworld to a GMAP which we are currently addressing.
Reply With Quote
  #8  
Old 09-01-2005, 06:18 AM
konidias konidias is offline
Old Bee
konidias's Avatar
Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
konidias will become famous soon enough
Send a message via AIM to konidias
Quote:
Originally Posted by Lance
Neither am I. There is quite some work still left to go. In addition to the reasons noted by Nappa and Zurkiba, there are also some unforeseen complications involved in the conversion of Graal2001's overworld to a GMAP which we are currently addressing.
Yeah I understand. I didn't really think you'd be ready to go by now though, even with a full team of active staff. I understand your GMAP problem as well. It's almost best just to wait until Stefan improves GMAPs. There is a lot left to be desired with them.
__________________

Put this image in your sig if you support Bomy Island! (g2k1 revision)
play bomberman while you wait!


Reply With Quote
  #9  
Old 09-01-2005, 02:33 PM
Splke Splke is offline
gwtfc***mattrs/gpsof
Splke's Avatar
Join Date: Oct 2003
Posts: 3,505
Splke is on a distinguished road
Send a message via AIM to Splke Send a message via Yahoo to Splke
Quiet Koni! XD
__________________
Quote:
Originally Posted by ZanderX
Argo was very right.
Quote:
Originally Posted by haunter
No, that would look stupid, shut your stupid face, stupid.
Quote:
Originally Posted by Nappa
In the words of the great Argosax

WOOHOO BOOBIES
Reply With Quote
  #10  
Old 09-03-2005, 10:03 PM
Amagius Amagius is offline
Cult of the Winky
Amagius's Avatar
Join Date: Sep 2001
Location: The USoCR's friendly twin
Posts: 3,225
Amagius is on a distinguished road
Quote:
Originally Posted by konidias
It's almost best just to wait until Stefan improves GMAPs.
/feign death
__________________
[AIM:RitaReplusa]
mail:[email protected]]
Reply With Quote
  #11  
Old 09-04-2005, 10:08 AM
Mykel Mykel is offline
:o
Mykel's Avatar
Join Date: May 2002
Location: Canton, Ohio.
Posts: 5,526
Mykel has a spectacular aura about
Send a message via AIM to Mykel Send a message via MSN to Mykel
Oh.
I didn't know there was anything coming up.

This is the only reason I still visit the forums or may play Graal again. Well, middle of september is the idea?

What about Koni, where is he at?
__________________
(Married to Skyld)
Reply With Quote
  #12  
Old 09-04-2005, 01:31 PM
konidias konidias is offline
Old Bee
konidias's Avatar
Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
konidias will become famous soon enough
Send a message via AIM to konidias
I'm also running into problems. I need to get the movement script working in gscript2 and it's holding me up on completing other projects. I need to get Stefan or someone to take a look at it and see how to fix the loop limit being exceeded.

Right now I'm working on the jobs. I've made new gfx for the mine rocks, minerals, pickaxes, hammers, and I've also started scripting the new mining stuff. It's going to have a sort of accuracy system and you can get combos to break the rock faster, and the different pick axes have different levels of accuracy. They also no longer break.

I've also touched on the other jobs... I've made multiple directions for the fish, new fishing rod gfx and hook gfx, and I've scripted a movement system so that the fish swim around under the water (you see them as shadows on the surface). There will also be a different method for fishing, which won't wear your fingers out.

As for farming/baking. I've made new wheat and scythe gfx. You'll now have to cut the wheat before you take it. The wheat grows over time by itself however. The baking job will also be changed. There will only be one bakery and you'll be able to bake all sorts of things in it, like bread, cakes, pies, cookies, etc.

For farming I've made new shovel, water can, and seed bag gfx. I still need to remake the apple tree and make some other plants to grow. The way you go about farming is also changing.

There will also be new ganis for everything as well as new sound effects.

I'm also putting together some background music for ambience. You'll have the option to turn it off or on of course.

I'm aiming for beta testing some time during the month, and then release at the end of the month.
__________________

Put this image in your sig if you support Bomy Island! (g2k1 revision)
play bomberman while you wait!


Reply With Quote
  #13  
Old 09-04-2005, 01:38 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Quote:
Originally Posted by konidias
I'm also running into problems. I need to get the movement script working in gscript2 and it's holding me up on completing other projects. I need to get Stefan or someone to take a look at it and see how to fix the loop limit being exceeded.

Right now I'm working on the jobs. I've made new gfx for the mine rocks, minerals, pickaxes, hammers, and I've also started scripting the new mining stuff. It's going to have a sort of accuracy system and you can get combos to break the rock faster, and the different pick axes have different levels of accuracy. They also no longer break.

I've also touched on the other jobs... I've made multiple directions for the fish, new fishing rod gfx and hook gfx, and I've scripted a movement system so that the fish swim around under the water (you see them as shadows on the surface). There will also be a different method for fishing, which won't wear your fingers out.

As for farming/baking. I've made new wheat and scythe gfx. You'll now have to cut the wheat before you take it. The wheat grows over time by itself however. The baking job will also be changed. There will only be one bakery and you'll be able to bake all sorts of things in it, like bread, cakes, pies, cookies, etc.

For farming I've made new shovel, water can, and seed bag gfx. I still need to remake the apple tree and make some other plants to grow. The way you go about farming is also changing.

There will also be new ganis for everything as well as new sound effects.

I'm also putting together some background music for ambience. You'll have the option to turn it off or on of course.

I'm aiming for beta testing some time during the month, and then release at the end of the month.
Sounds awesome, I can't wait.
__________________

Last edited by xAndrewx; 09-04-2005 at 01:51 PM..
Reply With Quote
  #14  
Old 09-07-2005, 07:38 PM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
I'm still at school with no computer of my own. Sorry. :O
Reply With Quote
  #15  
Old 09-07-2005, 10:11 PM
Zurkiba Zurkiba is offline
Assimilated Zurkiba
Zurkiba's Avatar
Join Date: Jul 2001
Location: Georgia
Posts: 4,094
Zurkiba is on a distinguished road
Send a message via AIM to Zurkiba
Quote:
Originally Posted by haunter
I'm still at school with no computer of my own. Sorry. :O
I will take your stead
__________________
___[Play Valikorlia]
Reply With Quote
  #16  
Old 09-08-2005, 12:15 AM
Amagius Amagius is offline
Cult of the Winky
Amagius's Avatar
Join Date: Sep 2001
Location: The USoCR's friendly twin
Posts: 3,225
Amagius is on a distinguished road
Quote:
Originally Posted by konidias
I'm also running into problems. I need to get the movement script working in gscript2 and it's holding me up on completing other projects. I need to get Stefan or someone to take a look at it and see how to fix the loop limit being exceeded.

Right now I'm working on the jobs. I've made new gfx for the mine rocks, minerals, pickaxes, hammers, and I've also started scripting the new mining stuff. It's going to have a sort of accuracy system and you can get combos to break the rock faster, and the different pick axes have different levels of accuracy. They also no longer break.

I've also touched on the other jobs... I've made multiple directions for the fish, new fishing rod gfx and hook gfx, and I've scripted a movement system so that the fish swim around under the water (you see them as shadows on the surface). There will also be a different method for fishing, which won't wear your fingers out.

As for farming/baking. I've made new wheat and scythe gfx. You'll now have to cut the wheat before you take it. The wheat grows over time by itself however. The baking job will also be changed. There will only be one bakery and you'll be able to bake all sorts of things in it, like bread, cakes, pies, cookies, etc.

For farming I've made new shovel, water can, and seed bag gfx. I still need to remake the apple tree and make some other plants to grow. The way you go about farming is also changing.

There will also be new ganis for everything as well as new sound effects.

I'm also putting together some background music for ambience. You'll have the option to turn it off or on of course.

I'm aiming for beta testing some time during the month, and then release at the end of the month.
Sounds amazing, Kon. Optimistically, you will hit your deadline, but I won't be surprised if you don't, considering the amount of work you've been working on and doing.

I'll be willing to beta test for bugs and a nice taste of Graal 2001, as well.
__________________
[AIM:RitaReplusa]
mail:[email protected]]
Reply With Quote
  #17  
Old 09-08-2005, 01:57 AM
LordMatt LordMatt is offline
V Avatar
LordMatt's Avatar
Join Date: Jun 2001
Location: Texas
Posts: 954
LordMatt is on a distinguished road
Send a message via AIM to LordMatt
Quote:
Originally Posted by Amagius
Sounds amazing, Kon. Optimistically, you will hit your deadline, but I won't be surprised if you don't, considering the amount of work you've been working on and doing.

I'll be willing to beta test for bugs and a nice taste of Graal 2001, as well.
I'm willing to beta test more than he is.

Ne0pEtZr0cKz

be the aim name.

(haha yes my name is ne0petzr0ckz, no need to make fun of it now)
__________________
-Matt
Reply With Quote
  #18  
Old 09-08-2005, 09:19 AM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Oh, there is...
Let Konidas and/or Lance decide the bug users.
__________________
Reply With Quote
  #19  
Old 09-09-2005, 02:19 AM
Amagius Amagius is offline
Cult of the Winky
Amagius's Avatar
Join Date: Sep 2001
Location: The USoCR's friendly twin
Posts: 3,225
Amagius is on a distinguished road
Quote:
Originally Posted by LordMatt
I'm willing to beta test more than he is.

Ne0pEtZr0cKz

be the aim name.

(haha yes my name is ne0petzr0ckz, no need to make fun of it now)
HAHAHAHA. I think I win by default for that AIM screen name.

[QUOTE]
Quote:
Originally Posted by xAndrewx
Quote:
Originally Posted by xAndrewx
Oh, there is...
Let Konidas and/or Lance decide the bug users.
If one looking for hire doesn't publically display his resume, what hopes does he have to be found?

Since I don't want to make another post a totally turn the thread into flaming, I'll just edit.
Quote:
Should one publically display their name to boost their ego? I think not.
What kind of elitist trip are you on? Do you think I recluse to the comfort of my bedroom and post on a online game forum to boost my ego? Your rudeness shows little boundary.
__________________
[AIM:RitaReplusa]
mail:[email protected]]

Last edited by Amagius; 09-10-2005 at 01:19 AM..
Reply With Quote
  #20  
Old 09-09-2005, 08:26 PM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
Should one publically display their name to boost their ego? I think not.

I just saw a few things on Bomy Moon. I must say, I can't wait for it to be done. Nice work Konidas.
__________________
Reply With Quote
  #21  
Old 09-10-2005, 06:01 AM
Zurkiba Zurkiba is offline
Assimilated Zurkiba
Zurkiba's Avatar
Join Date: Jul 2001
Location: Georgia
Posts: 4,094
Zurkiba is on a distinguished road
Send a message via AIM to Zurkiba
Quote:
Originally Posted by xAndrewx
Should one publically display their name to boost their ego? I think not.

I just saw a few things on Bomy Moon. I must say, I can't wait for it to be done. Nice work Konidas.
JESUS CHRIST WOULD YOU PLEASE SHUT UP
__________________
___[Play Valikorlia]
Reply With Quote
  #22  
Old 09-11-2005, 11:52 AM
xAndrewx xAndrewx is offline
Registered User
xAndrewx's Avatar
Join Date: Sep 2004
Posts: 5,260
xAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud ofxAndrewx has much to be proud of
no.
__________________
Reply With Quote
  #23  
Old 09-11-2005, 05:40 PM
protagonist protagonist is offline
Banned
protagonist's Avatar
Join Date: May 2003
Location: CAW
Posts: 5,586
protagonist is on a distinguished road
Send a message via AIM to protagonist Send a message via MSN to protagonist
I am looking forward to Koni's release very much.
Reply With Quote
  #24  
Old 09-12-2005, 12:19 AM
Mykel Mykel is offline
:o
Mykel's Avatar
Join Date: May 2002
Location: Canton, Ohio.
Posts: 5,526
Mykel has a spectacular aura about
Send a message via AIM to Mykel Send a message via MSN to Mykel
Um.
I'm guessing that they wont be released by the 15th?
__________________
(Married to Skyld)
Reply With Quote
  #25  
Old 09-12-2005, 07:25 PM
Lao_Su2 Lao_Su2 is offline
Panda
Lao_Su2's Avatar
Join Date: Jan 2002
Location: Draper, Utah
Posts: 645
Lao_Su2 is on a distinguished road
Send a message via AIM to Lao_Su2
Looks great Koni *thumbs up* cant wait! Im pretty sure he will meet his deadline. Hopefully *crosses fingers*
__________________
Panda
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:00 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.