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  #1  
Old 05-30-2005, 09:03 PM
Lyndzey Lyndzey is offline
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Opinions?

This is the first level I've done in quite some time (over a year at least).

Give me your thoughts on what's good about it and what I need to improve on.
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  #2  
Old 05-30-2005, 09:22 PM
Velox Cruentus Velox Cruentus is offline
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From afar... I don't like the table size -- It seems misplaced.
It seems as though you put a lot of work in it none-the-less.
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  #3  
Old 05-30-2005, 09:28 PM
SuperSlayer90 SuperSlayer90 is offline
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The only thing I don't like is the table.
Looks misplaced.
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  #4  
Old 05-30-2005, 09:50 PM
Luciano Luciano is offline
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Table, misplaced.
Good level.
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  #5  
Old 05-30-2005, 09:57 PM
Blitz_Hunter Blitz_Hunter is offline
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Not bad for being gone a year. I agree with others, that table does seem to be in a very odd spot. LoL
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  #6  
Old 05-31-2005, 12:46 AM
Inspiration Inspiration is offline
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I don't like how the normal cliff looks next to the jule or whatever it's called.

It messes with the perspective of the level.
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  #7  
Old 05-31-2005, 01:08 AM
Lord Sephiroth Lord Sephiroth is offline
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Quote:
Originally Posted by Inspiration
I don't like how the normal cliff looks next to the jule or whatever it's called.

It messes with the perspective of the level.
I agree though I applaud you for trying to merge the two cliffing styles.

I personally like this level, not bad for over a year, like they said. And yeah, also like they said, the table is out of place.

Nice job
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  #8  
Old 05-31-2005, 02:54 AM
protagonist protagonist is offline
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I haven't done levelling in awhile, but there seem to be a few places along the top of the cliffs which are missing particular pieces which would fill in some of the abrupt gaps in the detail lines. The table is in the middle of a path, which looks kind of awkward as well. Other than that, I'd say a fairly nice job.
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  #9  
Old 05-31-2005, 03:17 AM
Mykel Mykel is offline
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Hell of a job for not leveling for a year.

But if I were to view it as an outsider, I would give it a 5/10. (Average)

This is because of two main reasons that are just personal things I don't care for.

Firstly, the dirt path is wide, with only dirt filling it (with the exception of the puddle in the middle). I don't mind wide paths, but I don't like them much whenever they aren't filled with much, or seperated with grass or things of that sort. Just a personal opinion.

Secondly (<-- Is that a word?), I am not a big fan of the detailing. Preference for detailing varies completely from person to person, but I am a fan of the 'clump-form' form of detailing. You may not be however, so as I said, it is a matter of opinion. To me it just looks like you added detailing, with it spread out so that there were no big empty areas.

However, !JULES!. <3 I heart jules.
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  #10  
Old 05-31-2005, 10:25 AM
Crono Crono is offline
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Detailing isn't done too well

Jules and cliffs look ok...

Trees are ok...

Roads. Right, something seems to be missing from them. I can't pinpoint what exactly though. The dirt detailing itself isn't so bad.

The dark spots on the beach are too broad. I prefer them to be more narrow but others probably don't agree. Water looks alright.

Grass to grass is ok, nothing special.

Table is out of place.

Nice try
4/10
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  #11  
Old 05-31-2005, 02:49 PM
Matt Matt is offline
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Nice level, but i have the same thoughts as everyone else who posted, something should be done about that table. Also the detail looks good to me, a nice looking house would look good in this level.
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  #12  
Old 05-31-2005, 09:56 PM
Lyndzey Lyndzey is offline
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Thanks for the suggestions.

I was originally going to put a house where the current table is, but I'm awful at making original houses. So I threw a table on there instead (not the best decision though).
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  #13  
Old 05-31-2005, 10:32 PM
Mykel Mykel is offline
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Quote:
Originally Posted by Lyndzey
Thanks for the suggestions.

I was originally going to put a house where the current table is, but I'm awful at making original houses. So I threw a table on there instead (not the best decision though).
Heh, well you don't always have to be creative. I, personally, like the look of the base house and use it often with very small edits.
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  #14  
Old 06-01-2005, 03:54 AM
Methril Methril is offline
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Quote:
Originally Posted by Lyndzey
Thanks for the suggestions.

I was originally going to put a house where the current table is, but I'm awful at making original houses. So I threw a table on there instead (not the best decision though).
Make houses out of the house tiles and not random tiles.

Good?
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  #15  
Old 06-01-2005, 04:07 AM
zim5354 zim5354 is offline
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but then that sets a generic form for houses aka not cool in my book!
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  #16  
Old 06-01-2005, 04:40 AM
Blitz_Hunter Blitz_Hunter is offline
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No one likes pre-defined houses, anymore.
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  #17  
Old 06-03-2005, 03:24 AM
Methril Methril is offline
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non-houses that slightly resemble houses are not cool in my book. (which is the official and correct book)
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  #18  
Old 06-03-2005, 08:50 AM
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I like it, cool.
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  #19  
Old 06-03-2005, 01:58 PM
Malinko Malinko is offline
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I agree with the table being misplaced. Doesn't match the level or so. Probably better to have tree stumps with chairs around it and maybe a lamp on the tree stump?

Hm, yes, the two cliff styles (cliff and dune) doesn't match to me.

Though, the rest of the level is nice.
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  #20  
Old 06-05-2005, 10:48 AM
King homer daStupid King homer daStupid is offline
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Excellent level considering your absence in leveling, however as many people have said, the table is awkwardly positioned and also you need to add more grass and sand detail in places.
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