Quote:
Originally posted by GoZelda
Blech, this robot stuff makes me think of power rangers. o.O ya know, when they were screwed up they get this big slow robot and rape the enemy who'd get an even bigger robot and they destroy Tokyo and then the powerrangers call Godzilla and pwn o.o It would be like, Era II, pwnage in teh future.
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You really know nothing of Japanese culture do you? Giant robots have been around way before Power Rangers. I'm thinking they would want to make a playerworld something along the lines of Gundam or Zoids, or something similar.
I think it would be neat to see something like Zoids as an online rpg, but then again, I dont' think it's right for Graal. I mean, it would make an awesome online game, but that's for something of top game console quality. There are a couple reasons why this would not work on Graal:
1) The mechs would be huge. 4 people standing in one level would fill the screen. Unless you shrunk everything down, so that mechs were about 4 times the size of a player, and players were 4 times smaller than they are now.
2) It would lag. Huge graphics walking around animated and battling? It would be graphically challenging as well as slow.
3) The graphics. Unless they are good, and I mean really good, it would be stupid. You'd need someone that is willing to churn out more graphics than anyone could imagine. There would need to be new bodies, new tileset, and a whole mess of mechs of all shapes and sizes, with modifications, upgrades, color changes, and of course, all the animations such as walking, and all the attacks. Now multiply that by four, as that is the amount of directions you'd need, and you've got yourself graphics.
4) The scripting would be pretty difficult, and scripters these days are hard to come by. Try to find an advanced scripter that will put a lot of effort and time into your project. When you find one, kidnap them and force them to work for you. Because I've never met a scripter that would dedicate themselves for more than a few days at most.