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  #1  
Old 09-14-2003, 04:47 PM
GoZelda GoZelda is offline
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Undead Monsters - Cemetary!

Well, wouldn't it be cool if there was a Cemetary located somewhere (maybe near Bile's Altar?), where there are all sorts of evil undead monsters like this zombie?
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Old 09-14-2003, 06:24 PM
Heiwaronsha Heiwaronsha is offline
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Thumbs up

That's a great idea. I'm surprised no one's thought of it before ..
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Old 09-14-2003, 06:28 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by Heiwaronsha
That's a great idea. I'm surprised no one's thought of it before ..
It has been suggested many times before but there hasn't been a thread for it
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Old 09-14-2003, 06:56 PM
DenoriZakarum DenoriZakarum is offline
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in the mud/mudlib(i dont know what to call it) there is a graveyard and u get an alchemy ingredient from it (graveyard dirt and ther eis also vamprie heart)
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Old 09-14-2003, 07:48 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by DenoriZakarum
in the mud/mudlib(i dont know what to call it) there is a graveyard and u get an alchemy ingredient from it (graveyard dirt and ther eis also vamprie heart)
Is it *grunt*crossfire*grunt* or DeBug?
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Old 09-14-2003, 08:06 PM
DenoriZakarum DenoriZakarum is offline
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whatever the freeware thing that graal was made out of
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Old 09-15-2003, 07:30 AM
Butz Butz is offline
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You could have like a cemetary, and pushing one of the gravestones reveals stairs down into a dungeon / crypt of sorts.
Since it's overrun with dark power, spells of restoration and healing, along with holy spells, are disallowed.
You could have like, normal monsters down there at first, but when you kill them, a zombified version of them rises up, or perhaps it only rises up if a certain monster is nearby, like a necromancer. After travelling through the crypt, you'll get to a large room, and a huge undead monster appears. It can summon zombies and skeletons to attack you. (Perhaps new types of skeletons too, with different weapons. Something ranged? )
Anyway, the monster would be the undead creature "Dave" from the bestiary. Kill Dave, and the exit appears, and you can leave. ^.^.
Maybe get a new weapon that looks like a zombie arm that you use to club people. *Damage +7, Attacktypes Poison, Ghosthit, Weight 5 Kg (It's only an arm after all. A decayed one at that.)

Well there's my thoughts...though I just want to see a monster named Dave. ^.^;
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Old 09-15-2003, 02:56 PM
DenoriZakarum DenoriZakarum is offline
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Quote:
Originally posted by Butz
You could have like a cemetary, and pushing one of the gravestones reveals stairs down into a dungeon / crypt of sorts.
Since it's overrun with dark power, spells of restoration and healing, along with holy spells, are disallowed.
You could have like, normal monsters down there at first, but when you kill them, a zombified version of them rises up, or perhaps it only rises up if a certain monster is nearby, like a necromancer. After travelling through the crypt, you'll get to a large room, and a huge undead monster appears. It can summon zombies and skeletons to attack you. (Perhaps new types of skeletons too, with different weapons. Something ranged? )
Anyway, the monster would be the undead creature "Dave" from the bestiary. Kill Dave, and the exit appears, and you can leave. ^.^.
Maybe get a new weapon that looks like a zombie arm that you use to club people. *Damage +7, Attacktypes Poison, Ghosthit, Weight 5 Kg (It's only an arm after all. A decayed one at that.)

Well there's my thoughts...though I just want to see a monster named Dave. ^.^;
healing and restoration would only damage the monsters, not heal you, give something for priests to clear it with, and if you push a wrong gravestone it will summon a ghost to attack you, and the entrance is randomized everytime
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Old 09-15-2003, 06:50 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by Butz
Yo, graveyards r kewl
No reward at the end. Make it filled with coffins, and have a reward, or some undead being in it (zombie, vampire).
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Old 09-16-2003, 01:24 AM
Ziro_Vitrudestec Ziro_Vitrudestec is offline
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Quote:
Originally posted by GoZelda

No reward at the end. Make it filled with coffins, and have a reward, or some undead being in it (zombie, vampire).
Isn't it a bannable offense to quote something someone didn't say?

Anyhow, I think healing spells should hurt monsters! :-D
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Old 09-16-2003, 02:27 AM
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Quote:
Originally posted by Butz
Since it's overrun with dark power, spells of restoration and healing, along with holy spells, are disallowed.
That's saying "screw Brigid". Brigid's holy spell is the only one that damages undead (aleast it's the only one that's SUPPOSED to) so I don't see why it would matter. Maybe monsters that cast bile's curse (denies holy spells), but not completely make Brigid totally useless.
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  #12  
Old 09-18-2003, 04:09 PM
Satrek2000 Satrek2000 is offline
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So that'd be where Bile gets his avatars... I like that idea, pushing a gravestone, half can't be pushed, a fraction allows entrance to a map-like dungeon with coffins, zombies, vampires, fitting droppings for alchemy and some not too good but fun weapons (what about a vampire tooth necklace?), some toms just revealing ghosts (ghost ectoplasm, eventuelly!). Maybe Bile's altar would be set in the middle?
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Old 09-18-2003, 06:30 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by Satrek2000
So that'd be where Bile gets his avatars... I like that idea, pushing a gravestone, half can't be pushed, a fraction allows entrance to a map-like dungeon with coffins, zombies, vampires, fitting droppings for alchemy and some not too good but fun weapons (what about a vampire tooth necklace?), some toms just revealing ghosts (ghost ectoplasm, eventuelly!). Maybe Bile's altar would be set in the middle?
Then i'd be hard for newbs to get to Bile.
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Originally Posted by Lance
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[URL removed]Music or aural pollution?
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  #14  
Old 09-18-2003, 08:43 PM
Satrek2000 Satrek2000 is offline
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Why? You only get attacked when you try to open a grave - and the possibly released ghosts should only attack the one who opened their tomb, like a curse, and follow them in case they run or unstick.
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Quote:
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*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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