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  #1  
Old 05-14-2002, 08:41 AM
Poogle Poogle is offline
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Could someone explain how this works? =/
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  #2  
Old 05-14-2002, 04:00 PM
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Please read newfeatures2002.txt
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  #3  
Old 05-14-2002, 06:44 PM
Poogle Poogle is offline
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Quote:
Originally posted by Stefan
Please read newfeatures2002.txt
Okay.. I would have before but when i open that in NotePad it looks like this:

#@$%@#$!@#@!#!@#!@!#
Ne% feat%res/$ug *ixes in v#.14 rev4
%$#%#$%@!%!$!@#!@#!@

So I just opened it using Wordpad.
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Old 05-14-2002, 08:38 PM
Falcor Falcor is offline
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Maybe the people that hear you should be moderatly close to you. Like maybe max 10 tiles away? So we can get the best quality if you are not in a densely populated area of the level.
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Old 05-15-2002, 01:02 AM
Kaimetsu Kaimetsu is offline
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Perhaps it would be cool if the loudness of the playback was related to the distance of the person from the player. And quieter messages could use high-compression codecs because the little sound glitches would be mostly inaudible anyway.
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  #6  
Old 05-19-2002, 12:09 PM
Discharge Discharge is offline
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Quote:
Originally posted by Kaimetsu
Perhaps it would be cool if the loudness of the playback was related to the distance of the person from the player. And quieter messages could use high-compression codecs because the little sound glitches would be mostly inaudible anyway.
Yea that would be cool.........
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  #7  
Old 05-20-2002, 01:21 AM
Poogle Poogle is offline
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I still dont get it...
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