Graal Forums  

Go Back   Graal Forums > PlayerWorlds > PlayerWorlds Main Forum
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-02-2002, 01:32 PM
Frolic_RC2 Frolic_RC2 is offline
Banned
Join Date: Jan 2002
Posts: 960
Frolic_RC2 is on a distinguished road
Murasamune Update Thread

Sorry, this will be the last one. I'm gonna post every update in here I feel like posting, so check back if you see me reply to it .

Well the main reason I made this thread is because of the magic system I'm working on. Its in early stages right now, but I am progressing very fast.

I am basicly scripting a new scripting language for magic, weapons, items, equipment...all that good stuff. My script reads strings, interprets the strings, and does things depeding on the strings....its weird but once Murasamune is release it will make since.

The magic "scripting" is very complicated, I just made a template for it (took about an hour) and I am going to begin the interpretation script.

Auto-Targeting will be a special move...and it won't work for hidden doors/certain enemies/players with special equipment. Normal targeting is where you move the cursor, and once mouse support is added, it will be where the mouse x/y is as well as where you move the cursor with up/down/left/right.

I'm not sure where you will enable/disable auto-targeting yet, but it will most like be like the following:
A - Cancel
S - Cast Spell
D - Enable/Disable Auto-Targetting
Of course, thats the config after you assign the magic ability to S/D in travel mode, or D in battle mode.

I think thats about it...so off to the screen

The following screen is what I have of the auto-targeting system. This is a test showing of it, to show what I will be doing. Once I am done, the enemy data will be in its own little section...also, remember, this is simply a test level. The only system NPC is the magic NPC. Later tonight or tommorrow I will show magic actually being casted and in the air, as well as the finished product. This means I will be showing the new body to, when I finish the magic system. It will basicly be the complete gui...compare the before and after when I post the last screen about magic. This of course is the first, and when I'm done I will show the last .
Attached Thumbnails
Click image for larger version

Name:	magictests.png
Views:	317
Size:	15.6 KB
ID:	11418  
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.