Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 03-15-2001, 06:27 AM
Thak2 Thak2 is offline
:]
Join Date: Mar 2001
Location: BC
Posts: 1,344
Thak2 is on a distinguished road
Send a message via AIM to Thak2
Just an extra feature/command that makes the screen shake, be useful for simulated earthquakes, volcanoes, large explosions, etc.
Reply With Quote
  #2  
Old 03-15-2001, 06:28 AM
ReBBisH ReBBisH is offline
Atashi Obiru Daija
ReBBisH's Avatar
Join Date: Mar 2001
Location: USA
Posts: 1,107
ReBBisH is on a distinguished road
Send a message via ICQ to ReBBisH
I've seen that before somewhere..I forgot though and year that would be extremely cool...


Reply With Quote
  #3  
Old 03-15-2001, 09:28 AM
Tyhm Tyhm is offline
Psionic Youth
Tyhm's Avatar
Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
Tyhm has a spectacular aura about
Blah. That too is in the works for CGM! We just set up the groundwork this morning...

Now you guys're just doing it to make me look like I'm copying you all...

Anyway, use the godboot onwall detection, and playery+=(-0.5,0.5);
__________________
"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
Reply With Quote
  #4  
Old 03-15-2001, 10:17 AM
Thak2 Thak2 is offline
:]
Join Date: Mar 2001
Location: BC
Posts: 1,344
Thak2 is on a distinguished road
Send a message via AIM to Thak2
no... I mean something that moves everything with it, tiles npcs and all.
Reply With Quote
  #5  
Old 03-15-2001, 10:22 AM
Tyhm Tyhm is offline
Psionic Youth
Tyhm's Avatar
Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
Tyhm has a spectacular aura about
When the player moves, everything moves relative to the player.

So the player is "standing still" while the tiles, NPCs, etc "move"
__________________
"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
Reply With Quote
  #6  
Old 03-15-2001, 11:00 AM
Lomgren Lomgren is offline
Senior Member, Anti-Spam
Join Date: Mar 2001
Location: Missouri
Posts: 196
Lomgren will become famous soon enough
that is true, except when they are at the edge of a level, like an indoor level, or maybe one of the levels at the edge of the map. Then the player would just shake, without the effect of the levels moving...
__________________
Lomgren - devoted to classic, even though I may be gone for months on end
Reply With Quote
  #7  
Old 03-15-2001, 01:29 PM
Psyker Psyker is offline
Tired Sloth
Join Date: Mar 2001
Posts: 6,217
Psyker will become famous soon enough
Send a message via AIM to Psyker Send a message via Yahoo to Psyker
hehe, maybe buildings would collapse and stuff
__________________
Reply With Quote
  #8  
Old 03-15-2001, 07:10 PM
grim_squeaker_x grim_squeaker_x is offline
Retired Oldbie
grim_squeaker_x's Avatar
Join Date: Mar 2001
Posts: 3,084
grim_squeaker_x will become famous soon enough
Blah.

Just brough me an a sprkly bright idea for spar rooms and a new NPC command:
NPC Code:

if (playerenters) {
setfocus x,y;
}


Blah, the screen would then center on the location defined by setfocus, in that case audience can get a good view on a spar so you could optionally code it like this:
NPC Code:

if (created||timeout) {
if (playerx in |x,x| && playery in |y,y|) {
setfocus x,y;
}
timeout = 0.05;
}

__________________

Reply With Quote
  #9  
Old 03-15-2001, 08:00 PM
Fai Fai is offline
!!!!!!!!!!!!!!!!!!!!!!!!!
Fai's Avatar
Join Date: Mar 2001
Location: New York
Posts: 4,491
Fai will become famous soon enough
Send a message via ICQ to Fai Send a message via AIM to Fai
OMG I made a earthquake thing people steal ideas :[
__________________
SIGNATURE
Reply With Quote
  #10  
Old 03-15-2001, 08:01 PM
greezi greezi is offline
kidtaf.net
greezi's Avatar
Join Date: Mar 2001
Posts: 2,842
greezi will become famous soon enough
Send a message via ICQ to greezi Send a message via AIM to greezi
The only problem, it will lag heaps!
__________________


Reply With Quote
  #11  
Old 03-16-2001, 03:11 PM
FatherDante FatherDante is offline
Low res, high class!
FatherDante's Avatar
Join Date: Mar 2001
Location: Coming soon to the Super Famicon
Posts: 5,164
FatherDante will become famous soon enough
Send a message via ICQ to FatherDante Send a message via AIM to FatherDante
It's impractical to make the whole level move, moving the player is the only way to approach it- one couldn't set commands the move tiles!
__________________

Take off in your Bean-with-Bacon Megarocket,
defender of the galaxy, Commander Keen!

Last edited by FatherDante; 03-16-2001 at 03:52 PM..
Reply With Quote
  #12  
Old 03-16-2001, 03:44 PM
greezi greezi is offline
kidtaf.net
greezi's Avatar
Join Date: Mar 2001
Posts: 2,842
greezi will become famous soon enough
Send a message via ICQ to greezi Send a message via AIM to greezi
Nice idea.
__________________


Reply With Quote
  #13  
Old 03-16-2001, 10:15 PM
FatherDante FatherDante is offline
Low res, high class!
FatherDante's Avatar
Join Date: Mar 2001
Location: Coming soon to the Super Famicon
Posts: 5,164
FatherDante will become famous soon enough
Send a message via ICQ to FatherDante Send a message via AIM to FatherDante
Setfocus- the soccer field could really use that!
__________________

Take off in your Bean-with-Bacon Megarocket,
defender of the galaxy, Commander Keen!
Reply With Quote
  #14  
Old 03-17-2001, 06:37 AM
Fai Fai is offline
!!!!!!!!!!!!!!!!!!!!!!!!!
Fai's Avatar
Join Date: Mar 2001
Location: New York
Posts: 4,491
Fai will become famous soon enough
Send a message via ICQ to Fai Send a message via AIM to Fai
earthquake don't lag :P
__________________
SIGNATURE
Reply With Quote
  #15  
Old 03-17-2001, 06:43 AM
ReBBisH ReBBisH is offline
Atashi Obiru Daija
ReBBisH's Avatar
Join Date: Mar 2001
Location: USA
Posts: 1,107
ReBBisH is on a distinguished road
Send a message via ICQ to ReBBisH
hell yea it does...


Reply With Quote
  #16  
Old 03-17-2001, 10:15 AM
waar waar is offline
Banned
Join Date: Mar 2001
Location: usa
Posts: 1,971
waar is on a distinguished road
Send a message via ICQ to waar Send a message via AIM to waar
your screenshakes when you do a certain action in - - oops i shouldnt say this i might get banned!!!
Reply With Quote
  #17  
Old 03-17-2001, 10:28 AM
Fai Fai is offline
!!!!!!!!!!!!!!!!!!!!!!!!!
Fai's Avatar
Join Date: Mar 2001
Location: New York
Posts: 4,491
Fai will become famous soon enough
Send a message via ICQ to Fai Send a message via AIM to Fai
I've never seen an earthquake online so how can it LAG
__________________
SIGNATURE
Reply With Quote
  #18  
Old 03-17-2001, 10:34 AM
Tyhm Tyhm is offline
Psionic Youth
Tyhm's Avatar
Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
Tyhm has a spectacular aura about
There was an unscripted earthquake on CGM a few minutes ago...too much uploaded too fast, forgot I never figured out why the timer resets to 0 all the time, anyway, fixed...
__________________
"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:50 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.