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-   -   Shake Screen (https://forums.graalonline.com/forums/showthread.php?t=231)

Thak2 03-15-2001 06:27 AM

Just an extra feature/command that makes the screen shake, be useful for simulated earthquakes, volcanoes, large explosions, etc.

ReBBisH 03-15-2001 06:28 AM

I've seen that before somewhere..I forgot though and year that would be extremely cool...


http://www.hyperspacehq.com/rebsig.gif

Tyhm 03-15-2001 09:28 AM

Blah. That too is in the works for CGM! We just set up the groundwork this morning...

Now you guys're just doing it to make me look like I'm copying you all...

Anyway, use the godboot onwall detection, and playery+=(-0.5,0.5);

Thak2 03-15-2001 10:17 AM

no... I mean something that moves everything with it, tiles npcs and all.

Tyhm 03-15-2001 10:22 AM

When the player moves, everything moves relative to the player.

So the player is "standing still" while the tiles, NPCs, etc "move"

Lomgren 03-15-2001 11:00 AM

that is true, except when they are at the edge of a level, like an indoor level, or maybe one of the levels at the edge of the map. Then the player would just shake, without the effect of the levels moving...

Psyker 03-15-2001 01:29 PM

hehe, maybe buildings would collapse and stuff :D

grim_squeaker_x 03-15-2001 07:10 PM

Blah.
 
Just brough me an a sprkly bright idea for spar rooms and a new NPC command:
NPC Code:

if (playerenters) {
setfocus x,y;
}


Blah, the screen would then center on the location defined by setfocus, in that case audience can get a good view on a spar so you could optionally code it like this:
NPC Code:

if (created||timeout) {
if (playerx in |x,x| && playery in |y,y|) {
setfocus x,y;
}
timeout = 0.05;
}


Fai 03-15-2001 08:00 PM

OMG I made a earthquake thing people steal ideas :[

greezi 03-15-2001 08:01 PM

The only problem, it will lag heaps!

FatherDante 03-16-2001 03:11 PM

It's impractical to make the whole level move, moving the player is the only way to approach it- one couldn't set commands the move tiles!

greezi 03-16-2001 03:44 PM

Nice idea.

FatherDante 03-16-2001 10:15 PM

Setfocus- the soccer field could really use that!

Fai 03-17-2001 06:37 AM

earthquake don't lag :P

ReBBisH 03-17-2001 06:43 AM

hell yea it does...


http://www.hyperspacehq.com/rebsig.gif

waar 03-17-2001 10:15 AM

your screenshakes when you do a certain action in - - oops i shouldnt say this i might get banned!!!

Fai 03-17-2001 10:28 AM

I've never seen an earthquake online so how can it LAG

Tyhm 03-17-2001 10:34 AM

There was an unscripted earthquake on CGM a few minutes ago...too much uploaded too fast, forgot I never figured out why the timer resets to 0 all the time, anyway, fixed...


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