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  #1  
Old 06-05-2011, 12:44 AM
Kiwi27 Kiwi27 is offline
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I've been experimenting...

So, as the title suggests, I've been experimenting. I've been making my own tiles , and have had many attempts, but I've finally gotten somewhere I'm almost semi-happy with.

I've made some walls, and some flooring. Not very much, but its the best stuff I've ever done XD

I'm not very good at shading, or anything, really, but, here it is:
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Name:	MyTilesetTest.png
Views:	201
Size:	2.8 KB
ID:	52973


So, advice please for shading and stuff. Please only helpful stuff, not all the 'YOU SUCK HAHA!' stuff you usually say.

Oh, and its meant to be kinda Ancient Greek-themed, so thats why theres no glass in the windows. Also, I realize that the door part is mucked up.

I know it sucks XD
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Old 06-05-2011, 12:46 AM
patrickp2p patrickp2p is offline
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I like it (:, If you've ever seen my attempts at graphic design, I'm not very good either and I'm opening up a modern server, sooo. (: Keep practicing, you'll get better.
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Old 06-05-2011, 12:57 AM
Cubes Cubes is offline
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walls need shading and windows need to be npcs not part of the actual tileset
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  #4  
Old 06-05-2011, 01:05 AM
Kiwi27 Kiwi27 is offline
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Quote:
Originally Posted by Cubes View Post
walls need shading and windows need to be npcs not part of the actual tileset

"Walls need shading." I know that, read my first post. And, please explain more. How far do you think it should go down? Should I do some down the side?

"Windows need to be NPCs not part of the actual tileset." I might change that later, or possibly just add some more window tiles, without the frame, so I have both.


Quote:
Originally Posted by patrickp2p
I like it (:, If you've ever seen my attempts at graphic design, I'm not very good either and I'm opening up a modern server, sooo. (: Keep practicing, you'll get better.
Thanks
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Old 06-05-2011, 06:22 AM
racycle racycle is offline
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Well I thought I would try and give a little example about the "Ancient Greek-themed" and here is what i could come up with.

For come C.C. let your mind go. I'm not fully aware of the task your trying to pull off so I can't really say much. :P For some shading tips, try to use some A.A. like I tried to demonstrate in the line of rocks along the top. Showing edges using a lighter color will also help with the flat walls.


imagine this as a brick.
|------------ | <0
|-----TOP----| <1
|------------ | <2
|----FRONT---| <3
|------------ | <4

0: can be a variation of color, depending on the background
1: top face = light toned
2: edge of the brick , should use a bright shade of ur colors
3: front face of the brick = mid toned
4: bottom line = dark toned

Hope this helps ya mang.
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Last edited by racycle; 06-05-2011 at 06:28 AM.. Reason: :D
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  #6  
Old 06-05-2011, 07:16 AM
Adidas Adidas is offline
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Quote:
Originally Posted by racycle View Post
|----FRONT---| <3
always and forever.
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  #7  
Old 06-05-2011, 07:53 AM
Kiwi27 Kiwi27 is offline
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I suck at this, so Ancient Greek will be my inspiration, not my theme. I've also decided I'll get some stuff done now, but better the shading later.

I've fixed some of the wall, and made the windows better:
Click image for larger version

Name:	MyTilesetTest.png
Views:	161
Size:	2.9 KB
ID:	52976

I've started some outside stuff, too:
Click image for larger version

Name:	MyTilesetTestOutside.png.png
Views:	159
Size:	2.7 KB
ID:	52977


---

Quote:
Originally Posted by racycle
Well I thought I would try and give a little example about the "Ancient Greek-themed" and here is what i could come up with.

For come C.C. let your mind go. I'm not fully aware of the task your trying to pull off so I can't really say much. :P For some shading tips, try to use some A.A. like I tried to demonstrate in the line of rocks along the top. Showing edges using a lighter color will also help with the flat walls.


imagine this as a brick.
|------------ | <0
|-----TOP----| <1
|------------ | <2
|----FRONT---| <3
|------------ | <4

0: can be a variation of color, depending on the background
1: top face = light toned
2: edge of the brick , should use a bright shade of ur colors
3: front face of the brick = mid toned
4: bottom line = dark toned

Hope this helps ya mang.

I'm going to try to put your advice into the next things I make, and when I edit more detail in later. Awesome advice, though

Did you make the stuff you edited into my pic yourself? Because what you've done is freaking. Awesome.
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  #8  
Old 06-05-2011, 09:51 AM
smirt362 smirt362 is offline
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I was hoping you meant experimenting with drugs and then you drew the results.

Now I'm disappointed :[

Anyway, I like the design of it, just needs something more to it. Like what racycle started drawing. Something with shading, texture, color, etc.
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  #9  
Old 06-05-2011, 05:02 PM
racycle racycle is offline
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Haha yea I did. Here is another simpler example I did to the same corner. I used one of the yellows from the flowers on the wood. Showing the edges will help it "pop". Also I did a isometric design beside it showing the brick idea I tried to explain.
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  #10  
Old 06-17-2011, 10:37 AM
Kiwi27 Kiwi27 is offline
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Some more stuff...

Some stuff...

The grass-dirt tiles, water-dirt tiles, etc are not my own creation. Whoever made them are awesome. Please remember that they are temporary and are only being used to demonstrate some other stuff I've done.

I've used the pics1 cliffs for it, as they seem to look the best when tiles. My edits of them aren't finished. There's no roof yet, and I'm not very eager to work on it yet...

Anyway, more of my terrible experiments:


Click image for larger version

Name:	Tileset Test - Outside.png
Views:	178
Size:	13.9 KB
ID:	53017


I realize the screenshot is small.

This is mainly showing off the cliffs. (Not much, I know).
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  #11  
Old 06-17-2011, 11:41 AM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by smirt362 View Post
I was hoping you meant experimenting with drugs and then you drew the results.

Now I'm disappointed :[

Anyway, I like the design of it, just needs something more to it. Like what racycle started drawing. Something with shading, texture, color, etc.
Damn it, you beat me to the joke smirt.
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