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  #1  
Old 09-09-2001, 10:52 PM
pezi pezi is offline
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Unhappy Graal 2001

Has a tile error.
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  #2  
Old 09-09-2001, 10:56 PM
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so..

there is supposed to be a light effect..but i guess you cant see it...:o
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  #3  
Old 09-09-2001, 11:10 PM
Slaktmaster Slaktmaster is offline
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OHNO A TILE ERROR!@!!
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  #4  
Old 09-09-2001, 11:29 PM
ancientphoenix ancientphoenix is offline
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THE HORRIBLE GRASS!!!

I'm always critiqued on having grass in the water
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  #5  
Old 09-09-2001, 11:45 PM
pezi pezi is offline
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I don't like tile errors
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  #6  
Old 09-10-2001, 12:44 AM
LetTheSagaBegin LetTheSagaBegin is offline
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Quote:
Originally posted by pezi
I don't like tile errors
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  #7  
Old 09-10-2001, 04:39 AM
ownerofbabylon ownerofbabylon is offline
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you my friend are an idiot. Please delete this post
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  #8  
Old 09-10-2001, 04:50 AM
SkooL SkooL is offline
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I don't like tile errors either, but you're bound to have a few.
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  #9  
Old 09-10-2001, 05:12 AM
chime chime is offline
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HAHAHAHA i like the one he said with the grass lol
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  #10  
Old 09-10-2001, 05:34 AM
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Like its even in the pics1 >.<
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  #11  
Old 09-10-2001, 06:41 AM
ancientphoenix ancientphoenix is offline
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MORE GRASS!!!!

ack =( why can't they just go edit the tile gifs..? That's what I would do lol
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  #12  
Old 09-10-2001, 07:15 AM
ownerofbabylon ownerofbabylon is offline
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Yes, I think stefan should add a lot more tiles that are the tiles but for dirt. Does it count as a tile error if you have green on there but there is not existing tile that would go there to look right? I have a bridge that ends on dirt and there is no tile so there is a little green. Does that count as a tile error?
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  #13  
Old 09-10-2001, 07:50 AM
IceHawk IceHawk is offline
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Re: MORE GRASS!!!!

Quote:
Originally posted by ancientphoenix
ack =( why can't they just go edit the tile gifs..? That's what I would do lol
Are you saying that Loriel is a poor level maker?!
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  #14  
Old 09-10-2001, 08:38 AM
Silver Knight Silver Knight is offline
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Re: THE HORRIBLE GRASS!!!

Quote:
Originally posted by ancientphoenix
I'm always critiqued on having grass in the water
So, even Zelda:Link to the past has the exact same tile error.
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  #15  
Old 09-10-2001, 09:24 AM
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Re: Re: THE HORRIBLE GRASS!!!

Quote:
Originally posted by Silver Knight
So, even Zelda:Link to the past has the exact same tile error.
Solution:
Make more tiles, and then the level makers will be provided with more ways to prevent bad levels from being made.
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  #16  
Old 09-10-2001, 07:45 PM
pezi pezi is offline
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Quote:
Originally posted by ownerofbabylon
you my friend are an idiot. Please delete this post
me?
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  #17  
Old 09-10-2001, 09:51 PM
IceHawk IceHawk is offline
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obviously
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  #18  
Old 09-10-2001, 11:57 PM
ZORG1986 ZORG1986 is offline
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Ohhhhh Nooo tile errors on Graal 2001
Nobody with a life gives a sh*t
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  #19  
Old 09-11-2001, 12:02 AM
pezi pezi is offline
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Then how do u explain I have a life?
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  #20  
Old 09-11-2001, 12:03 AM
bo0ey bo0ey is offline
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or

Think of it diffrently. Grass means they are too poor to afford something without holes in it O.o
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  #21  
Old 09-11-2001, 02:03 AM
Sep3kP2P Sep3kP2P is offline
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...

about that zelda post, where do you think almost all of the tiles come from... and stefan should make a new pics1.png that has some transparency...
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  #22  
Old 09-11-2001, 02:11 AM
Jerom Jerom is offline
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Re: ...

Quote:
Originally posted by Sep3kP2P
about that zelda post, where do you think almost all of the tiles come from... and stefan should make a new pics1.png that has some transparency...
Transparency in the TILESET would be bad. Although I do wish we had more tiles, and more tile objects. By tile objects, I mean stuff which you can place on the level to make it look better. Say for instance chests, blue/red blocks(push and pull), 3d type trees would be nice instead of the current trees we have. What I mean by 3d type trees is trees which have a combination of setshape2 and drawoverplayer to make the tree seem 3-dimensional.
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  #23  
Old 09-11-2001, 02:12 AM
ancientphoenix ancientphoenix is offline
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I'm not sayin Loriel's a bad level maker, but you could just go cut and copy that part of the tile from the big huge tile map, turn it into a gif and set the grass as the transparency color
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