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pezi 09-09-2001 10:52 PM

Graal 2001
 
1 Attachment(s)
Has a tile error.

09-09-2001 10:56 PM

so..

there is supposed to be a light effect..but i guess you cant see it...:o

Slaktmaster 09-09-2001 11:10 PM

OHNO A TILE ERROR!@!!

ancientphoenix 09-09-2001 11:29 PM

THE HORRIBLE GRASS!!!
 
1 Attachment(s)
I'm always critiqued on having grass in the water x_x

pezi 09-09-2001 11:45 PM

I don't like tile errors

LetTheSagaBegin 09-10-2001 12:44 AM

Quote:

Originally posted by pezi
I don't like tile errors

ownerofbabylon 09-10-2001 04:39 AM

you my friend are an idiot. Please delete this post

SkooL 09-10-2001 04:50 AM

I don't like tile errors either, but you're bound to have a few.

chime 09-10-2001 05:12 AM

HAHAHAHA i like the one he said with the grass lol

mmmmkay 09-10-2001 05:34 AM

1 Attachment(s)
Like its even in the pics1 >.<

ancientphoenix 09-10-2001 06:41 AM

MORE GRASS!!!!
 
1 Attachment(s)
ack =( why can't they just go edit the tile gifs..? That's what I would do lol

ownerofbabylon 09-10-2001 07:15 AM

Yes, I think stefan should add a lot more tiles that are the tiles but for dirt. Does it count as a tile error if you have green on there but there is not existing tile that would go there to look right? I have a bridge that ends on dirt and there is no tile so there is a little green. Does that count as a tile error?

IceHawk 09-10-2001 07:50 AM

Re: MORE GRASS!!!!
 
Quote:

Originally posted by ancientphoenix
ack =( why can't they just go edit the tile gifs..? That's what I would do lol
Are you saying that Loriel is a poor level maker?!

Silver Knight 09-10-2001 08:38 AM

Re: THE HORRIBLE GRASS!!!
 
Quote:

Originally posted by ancientphoenix
I'm always critiqued on having grass in the water x_x
So, even Zelda:Link to the past has the exact same tile error.

Jerom 09-10-2001 09:24 AM

Re: Re: THE HORRIBLE GRASS!!!
 
Quote:

Originally posted by Silver Knight
So, even Zelda:Link to the past has the exact same tile error.
Solution:
Make more tiles, and then the level makers will be provided with more ways to prevent bad levels from being made.


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