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  #1  
Old 07-06-2008, 02:23 PM
Crono Crono is offline
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Reset Mines on new round

When, for example, an Arctic round ends reset mines on new round

It makes 0 sense to keep them there after the round is over. Also, make proxymines visible again for ****s sake.
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  #2  
Old 07-06-2008, 02:24 PM
pooper200000 pooper200000 is offline
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This should be done.
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  #3  
Old 07-07-2008, 02:46 PM
Crono Crono is offline
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Still says maps .

I meant to type mines.
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  #4  
Old 07-07-2008, 05:34 PM
xAzerothx xAzerothx is offline
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No. kds had this ingenius move where he would be on Sweep Fleet and plant proxies all around his base. Next round he would switch to Storm Riders and get plenty of kills.
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  #5  
Old 07-07-2008, 05:40 PM
Crono Crono is offline
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Need I say more?
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  #6  
Old 07-07-2008, 10:28 PM
alexrox222 alexrox222 is offline
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I will agree with Crono on the fact that Proxies should be disabled/blown up every new round. BUT I tghink they should stay invisable and I can back that up but won't take the time to.
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  #7  
Old 07-07-2008, 11:16 PM
SolidSnake989 SolidSnake989 is offline
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I'm still going in with a bump in the ground.
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  #8  
Old 07-07-2008, 11:35 PM
Donark Donark is offline
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I thought the same thing when it was ZF vs server and like 5 of us died 10 seconds into the 2nd round because of all the other proxies the server put on our base from the round before. =/
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  #9  
Old 07-08-2008, 03:43 PM
Minomato Minomato is offline
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Problem hasn't been fixed yet, for all I know, and there's still the matter of "Rogue Mines", which are random bike or proxy mines on the map kill anyone on either team and belong to no one, because the one who placed them logged off.
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  #10  
Old 07-08-2008, 03:48 PM
DustyPorViva DustyPorViva is offline
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I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Or, perhaps invisible with a very small blue light that blinks every 2 seconds.
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  #11  
Old 07-08-2008, 05:03 PM
SolidSnake989 SolidSnake989 is offline
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Quote:
Originally Posted by DustyPorViva View Post
I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Or, perhaps invisible with a very small blue light that blinks every 2 seconds.
Any of these ideas would work
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  #12  
Old 07-09-2008, 12:02 AM
Crono Crono is offline
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Quote:
Originally Posted by DustyPorViva View Post
I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.
Which is why before it took skillful mine placement. Placing it behinds crates, trees, etc.
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  #13  
Old 07-10-2008, 05:25 AM
Dante396 Dante396 is offline
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VEry nice Idea. Although, I think the proxies should stay invisible. Making them visibke will just make it act as bike mines.
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  #14  
Old 07-14-2008, 07:28 PM
Donark Donark is offline
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Ok Im Bringing This Thread Back Because It Still Doesnt Reset And It Is Anoying As Anything! Just Have Them Reset After Each Round For Godsakes!
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  #15  
Old 07-14-2008, 07:32 PM
Crono Crono is offline
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yeah man come on dan
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