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  #1  
Old 11-25-2006, 10:43 PM
Chompy Chompy is offline
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start of a level?

Well, it has been a long way since I was doing levels so I decided to try

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I know, there are some tile errors, no detail etc.. but the level is under construction

Please post suggestions, errors and critique
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Last edited by Darlene159; 11-26-2006 at 06:20 AM.. Reason: fixed
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  #2  
Old 11-25-2006, 10:58 PM
Crono Crono is offline
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tree is horribly wrong, im not liking the grass on grass next to the beach
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  #3  
Old 11-25-2006, 11:00 PM
maximus_asinus maximus_asinus is offline
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You do what I used to do when making paths and whatnot; overusing the diagnal tiles and not enough straight tiles. You'll need to stop that.

The one tree that you extended looks horrible, please downsize x-x.

When you use the layered grass tiles, make it intermediately stop, don't box in an area with them, it sort of seperates parts of a level when you do so.

You'll need to show more of what you can do with sand paths, but I noticed you forget to add in the 'closing' tiles more often than not when you make sand paths.

I suggest detailing the grass, the sand tiles, the water, etc.
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  #4  
Old 11-25-2006, 11:12 PM
Chompy Chompy is offline
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Quote:
Originally Posted by Gerami View Post
tree is horribly wrong, im not liking the grass on grass next to the beach
I'm a scripter, not a level maker, but I have no clue on how too connect trees..
I remember there was a tutorial about it, and I want too fix stuff like that when I am done with the level, and I'll do something with the tree and grass

Quote:
Originally Posted by maximus_asinus View Post
You do what I used to do when making paths and whatnot; overusing the diagnal tiles and not enough straight tiles. You'll need to stop that.

The one tree that you extended looks horrible, please downsize x-x.

When you use the layered grass tiles, make it intermediately stop, don't box in an area with them, it sort of seperates parts of a level when you do so.

You'll need to show more of what you can do with sand paths, but I noticed you forget to add in the 'closing' tiles more often than not when you make sand paths.

I suggest detailing the grass, the sand tiles, the water, etc.
I see what you mean by the diagonal. the tree was kinda of... a weird connection with the tiles.. :P

I'll try not to box it up, but I didn't got what you meant, got any examples or can explain it more detailed?

I'll work on the sand paths, and I think I made the grass toooo near the beach, right?

and I'll detail
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  #5  
Old 11-26-2006, 12:14 AM
Lord Sephiroth Lord Sephiroth is offline
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It's okay as a start but please refer to the many number of tutorials that are stickied at the top of this forum, they have ones for Tree-Connections, Grass Detail, Cliffs, everything. Go do/read those tutorials and then continue.
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  #6  
Old 11-26-2006, 01:09 AM
OasaTor_PK OasaTor_PK is offline
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Just curious, "Start of an Level" doesn't sound right to me, but maybe I just fail at english.

As for the beach I ain't liking the grass outline, seems kinda out of place. Trees = lolerf.

Last edited by Darlene159; 11-26-2006 at 01:49 AM.. Reason: removed personal attack
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  #7  
Old 11-26-2006, 01:19 AM
zell12 zell12 is offline
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Quote:
Originally Posted by OasaTor_PK View Post
Just curious, "Start of an Level" doesn't sound right to me, but maybe I just fail at english.

As for the beach I ain't liking the grass outline, seems kinda out of place. Trees = lolerf.
"I are not liking the grass outline" doesn't make much sence either, since we want to knit-pick here.

Anyway, good luck with the level. Trees mainly stand out as something you need to fix. Post when you finish the level.
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  #8  
Old 11-26-2006, 05:09 AM
Infernix Infernix is offline
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Decent Design just overall bad tileing.
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  #9  
Old 11-26-2006, 06:15 AM
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On the beach sand stuff you missed a couple of the dark corner things, those stand out to me for some reason.

Got to learn to connect trees. Otherwise, its pretty nice. =]
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  #10  
Old 12-05-2006, 03:29 PM
MysticX2X MysticX2X is offline
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The tree is kinda weird 0_o. The grass lining behind the dirt is odd. And im not a big fan of how the water detailing went. But keep at it.
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  #11  
Old 12-06-2006, 02:37 AM
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The tree is broken, but I like the beach thing.
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  #12  
Old 12-12-2006, 10:48 PM
syltburk syltburk is offline
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It would be better off if you just started all over again.
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  #13  
Old 12-12-2006, 11:06 PM
Crono Crono is offline
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chompy send it over and i'll try to finish :P
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