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  #1  
Old 04-03-2005, 03:41 AM
Liquid_dragon Liquid_dragon is offline
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Revolution in Melee.

Because no one can ever kill anyone with melee (Besides when they are either completely lag free and are sprinting, or if they are indoor laming). I have brewed an idea. I made up a weapon called the Poison Dagger.

This weapon is a dagger meant for stabbing, and has three bottles of poison attached to the handle and guards. These bottles should be bought for you to actually poison people. And when you buy bottles, it should increase the max ammount of poisonous stabs.

So you should probably start out with 10 poison stabs (which do not waste if you miss or dont hit anyone.) And it should cost about $150 to increase your max poison stabs by 2-4.

Stats:
Effect: poisons people until you run out of poison stabs, Then it is normal stabbing.
Poison stab damage: 15-20 + poison
Normal stab damage: 10-15
speed: same as a combat knife.
sound: same as a combat knife.
range: About an inch longer then a combat knife.
Energy per hit: About 6.
Class: This should be in the commando class so you should have a bit of speed, to make it easier to hit people, (it is hard enough as it is )

::Note:: The thing to the left is the bottle icon for when you buy them.

If you have any questions or comments, please tell me
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  #2  
Old 04-03-2005, 04:00 AM
Liquid_dragon Liquid_dragon is offline
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Sorry! I made a little mistake on the pointing down gfx. I forgot to add transperancy to the top bottle of the down dagger. Lemme fix that real quick!

Done! Here it is again guys, sorry about that.
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  #3  
Old 04-03-2005, 04:01 AM
Akoalin Akoalin is offline
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Ok, here's another idea for a melee weapon. A LARGE red chrome claw, 2 handed.
and another: maybe a buster sword type of weapon. That poison stitello doesn't look to futuristic.
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  #4  
Old 04-03-2005, 04:09 AM
Liquid_dragon Liquid_dragon is offline
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Neither does the muramasa or the combat knife... This is the most futuristic nonplasma melee weapon there is. You never saw people in the midieval times walking around, stabbing people with bottled daggers =/
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  #5  
Old 04-03-2005, 04:52 AM
csod123 csod123 is offline
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melee weapons suck, this will be a great improvement
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  #6  
Old 04-03-2005, 05:18 AM
Liquid_dragon Liquid_dragon is offline
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Alright guys. I made more sprites. (I forgot to add the diagonals.)

If you guys chose to upload this, I would like if it could be held like the combat knife.

Here is the new one!
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  #7  
Old 04-03-2005, 06:10 PM
Akoalin Akoalin is offline
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Actually the muramasa and combat knife fit in fine. It looks nice, but like a rapier with green all over the hilt.
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  #8  
Old 04-03-2005, 07:02 PM
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I don't see a revolution in Melee, I see another waste of space. ~-~
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  #9  
Old 04-03-2005, 07:41 PM
Liquid_dragon Liquid_dragon is offline
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I don't know of npc's taking up "space"
There are 4 melee weapons on the server. I highly doubt that this little dagger is going to crash zone...
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  #10  
Old 04-03-2005, 10:13 PM
zim5354 zim5354 is offline
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eh i think it should be a commando/medic tool i mean medic sucks right now anyway think of a medic using a dirty sirenge on you then you got this item.
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  #11  
Old 04-04-2005, 12:29 AM
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Quote:
Originally Posted by zim5354
eh i think it should be a commando/medic tool i mean medic sucks right now anyway think of a medic using a dirty sirenge on you then you got this item.
all ready covered here, most of the pages is Kai trying to pick a fight, just don't post cause it is old. http://forums.graalonline.com/forums...ad.php?t=57893
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  #12  
Old 04-04-2005, 12:40 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by csod123
all ready covered here, most of the pages is Kai trying to pick a fight
AKA: Disagreeing with you? My first post in the thread contained purely my own suggestions, no criticisms of yours. Then you started arguing with me.
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  #13  
Old 04-04-2005, 12:59 AM
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The idea is interesting. I think the gfx of the weapon should be changed, possibly remove the 2 green things at the side because it's making it look too much like a toy (the green little bottle at the end is ok). It might fit as a weapon for the medic class because medic already have the poisonous crossbow.
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  #14  
Old 04-04-2005, 02:38 AM
Akoalin Akoalin is offline
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Make it look like a syringe
then it would be perfect for medic.
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  #15  
Old 04-04-2005, 02:22 PM
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Quote:
Originally Posted by Akoalin
Make it look like a syringe
Nooo x-x
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  #16  
Old 04-04-2005, 02:42 PM
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i really like the idea, but the gfx looks weird o.o
maybe the blade should be a little green, too?
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  #17  
Old 04-05-2005, 12:38 AM
Liquid_dragon Liquid_dragon is offline
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Here is the new one with the two outer bottles removed. I hope you like it!
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  #18  
Old 04-05-2005, 12:17 AM
Liquid_dragon Liquid_dragon is offline
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Alright. I will remove the two other bottles. Be done in a sec so hang on.
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  #19  
Old 04-05-2005, 02:26 AM
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Sorry buddy but it just looks kinda not good....I think like a nice little curved dagger like in Prince of Persia or something like that but with poison on the tip would be kick ass
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  #20  
Old 04-05-2005, 04:18 AM
Liquid_dragon Liquid_dragon is offline
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This has to inject poison on the target. Well. Maybe, a blade, but I guess the purpose of the bottle would be to seep poison onto the sharps of the blade, and then slash and infect them. I dunno. I like it the way it is though
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Old 04-05-2005, 02:14 PM
zim5354 zim5354 is offline
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It looks like a claymore with a short blade, The handle is almost bigger then the blade its kinda weird I would go with a curved dagger or a syringe.
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  #22  
Old 04-06-2005, 12:24 AM
Liquid_dragon Liquid_dragon is offline
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I guess its because the blade is thin. This weapon has a handle as long as the combat knife, but the blade is longer. I remake some gfx or something. So I will post it in a while. I am going to keep the handle though. I will just fix the blade.
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  #23  
Old 04-06-2005, 01:34 AM
Liquid_dragon Liquid_dragon is offline
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Well I had a burst of creativity so I made it different. I made the shot version because a lot of you were begging for it. So here it is. (I kept the bottle thing for the max stabs. I hope you guys like it.
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Old 04-07-2005, 02:00 AM
Akoalin Akoalin is offline
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Told ya it would look good as a syringe... when rotated, the green gradient is lost...
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  #25  
Old 04-07-2005, 03:47 AM
Liquid_dragon Liquid_dragon is offline
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That would be because I put gravity in effect. If you flipped a syringe upsidown, the medicine wouldnt be floating at the top would it? So I made gravity have some effect on the gfx.
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Old 04-07-2005, 03:59 AM
Liquid_dragon Liquid_dragon is offline
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And before I forget, here is a fix in the gradient that Akoalin pointed out. I noticed that when it was pointed sideways, it looked like the bottle was filled more then when it was facing in any other given direction.

So here is the new one.

And I will see you guys on Sunday!
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Old 04-07-2005, 04:03 AM
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Quote:
Originally Posted by Liquid_dragon
That would be because I put gravity in effect. If you flipped a syringe upsidown, the medicine wouldnt be floating at the top would it?
But the 'up' sprite represents it facing north. The characters aren't stabbing the sky with these things.
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Old 04-07-2005, 03:33 PM
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Haha. I need something to fight my syringe addiction.
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Old 04-11-2005, 01:45 AM
Liquid_dragon Liquid_dragon is offline
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Here is the final one.
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Old 04-11-2005, 07:02 PM
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I can't fault the image in terms of visual quality, but I have a couple of nitpicks about its technical accuracy.

1) It seems somewhat strange that the liquid pools in the back of the chamber. If you were intending to inject somebody, wouldn't you first expel the air at the front?
2) The plunger-thing seems to be depressed from the start. Surely that would not make for an effective injection?
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Old 04-11-2005, 08:08 PM
zim5354 zim5354 is offline
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Quote:
Originally Posted by Kaimetsu
I can't fault the image in terms of visual quality, but I have a couple of nitpicks about its technical accuracy.

1) It seems somewhat strange that the liquid pools in the back of the chamber. If you were intending to inject somebody, wouldn't you first expel the air at the front?
2) The plunger-thing seems to be depressed from the start. Surely that would not make for an effective injection?
Did you see the newer one on page two?
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Old 04-11-2005, 08:13 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by zim5354
Did you see the newer one on page two?
I am referring to the version he described as "the final one".
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  #33  
Old 04-11-2005, 06:43 PM
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i like it
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  #34  
Old 04-11-2005, 10:26 PM
zim5354 zim5354 is offline
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oh yah that one looked kinda like a toy hammer.
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  #35  
Old 04-12-2005, 03:52 AM
pacMASTA pacMASTA is offline
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Lets just hope graalians dont replace the posion with liquids the Magic Tree sells... Anyway its really nice and i cant wait to use it on m..others
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  #36  
Old 04-12-2005, 02:19 PM
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He's saying that the air is in the front of the tube, whereas it should be expelled from the syringe and the liquid should be to the full front, something to represent the pushermajig behind the fluids.

Also, where you press to eject the fluids from the syringe is already totally in, whereas it should be pulled out -- perhaps that could be step 1 of attacking/reloading?
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