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  #1  
Old 07-01-2002, 01:16 PM
mikepg mikepg is offline
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NC Weapon list

a feature should be added, when you right click the name, you should get something that shows you what level/script the weapon is added from. This would be VERY usefully for cutting down on time it takes to find "toweapons" NPCs, and NPCs which give you staff weapons, etc.
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Old 07-01-2002, 01:18 PM
Falcor Falcor is offline
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... staff weapons? With NPCs server, you would only really need 1, if that.
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Old 07-01-2002, 01:19 PM
mikepg mikepg is offline
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yeah

i know...but you obviously havent seen Bravo Online's recomming yet, have you?

You talk about hellish NPC work, omg. Old bravo going on an NPC server is...omg...augh.
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Old 07-01-2002, 01:25 PM
Poogle Poogle is offline
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yeahs weaponS?! They only need 1. One weapon can/should hold all the staff needs inless you have noob nats or something.
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  #5  
Old 07-01-2002, 09:22 PM
jeff335 jeff335 is offline
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Yes...RC and Admin NPC are the only utilities that most staff on most servers ever need. Although something can be said for mouse warpers, et cetera........
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Old 07-01-2002, 09:56 PM
Poogle Poogle is offline
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Quote:
Originally posted by jeff335
Yes...RC and Admin NPC are the only utilities that most staff on most servers ever need. Although something can be said for mouse warpers, et cetera........
Still all they need is 1 npc.
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Old 07-02-2002, 06:20 PM
BBflat BBflat is offline
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Even still, this isn't only referring to staff NPCWs, but also ones for players. Say for example, you want to update/delete a really old NPCW but you can't figure out where it is. I think there should be some way to detect where a weapon came from, even without NPCs server.
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Old 07-02-2002, 09:17 PM
jeff335 jeff335 is offline
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On NPC server you have no business whatsoever using toweapons anyway. Without it, keep better records k?
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  #9  
Old 07-02-2002, 10:32 PM
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Quote:
Originally posted by Poogle
Still all they need is 1 npc.
omi... all u may need is one.... But it's not as cool as 7....

I have the ultimate click warper.
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  #10  
Old 07-03-2002, 10:34 AM
Python523 Python523 is offline
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if you see any inactive weapons, just delete them, but yes, a feature for showing the origin of the weapon would be good, maybe even a build in var, maybe a prop like #q(index) that would get the origin of the weapon according to the correct index
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  #11  
Old 07-03-2002, 10:40 AM
G_yoshi G_yoshi is offline
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I think it's a waste to add in such a feature. Hello, once you update an NPC in the weapon list, it updates for everyone that has it. If you can't remember where you put it, then why bother using toweapons? Most weapons, if not all are will be added through addweapon. Use a small script block in your control-NPC to add system weapons that way you can cut down on level sizes by keeping large scripts elsewhere
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