Quote:
Originally posted by Faheria_GP2
okay, I am getting awfully tired of trying to debug my scripts in offline mode and having NPCServer commands, so here is my list of how each NPCServer command should be delt with in offline mode
with (getplayer()) {} = should operate if the account matches the player's
this.strings = simply just add them (this is obviously possible)
canwarp,canwarp2,cannotwarp = these will be just dummy commands
join classname = again, a dummy command
warpto level,x,y = yet another dummy command
If these things were added to offline mode, it would be vast amounts of helpful in testing NPCServer scripts in offline mode
|
well if I remeber correctly you can say
NPC Code:
if(created){
followplayer;
canwarp;
}
then it will follow you to any level (but this code will only work offline)