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NPCServer Commands and offline mode
okay, I am getting awfully tired of trying to debug my scripts in offline mode and having NPCServer commands, so here is my list of how each NPCServer command should be delt with in offline mode
with (getplayer()) {} = should operate if the account matches the player's this.strings = simply just add them (this is obviously possible) canwarp,canwarp2,cannotwarp = these will be just dummy commands join classname = again, a dummy command warpto level,x,y = yet another dummy command If these things were added to offline mode, it would be vast amounts of helpful in testing NPCServer scripts in offline mode |
Re: NPCServer Commands and offline mode
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NPC Code: then it will follow you to any level (but this code will only work offline) |
yes, it does work, but you get "error: Unknown command: canwarp" so you can't put any commands after it
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why can't p2p and non-p2p scripting just be the same :grrr:
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p2p and non p2p scripting are the same
p2p scripting just has more neat commands to make life easier |
okay alexh
p2p scripting is the same because p2p has more commands, k :rolleyes: |
Stefan is ever so slowly removing free play online
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Client side scripting for p2p servers is totally the same as scripting for non p2p. The server side part of scripting is what everyone messes up on =)
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