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  #1  
Old 04-04-2013, 04:46 PM
ilovegirlzz ilovegirlzz is offline
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5 days just to trade?

So I was just wondering why we need 5 days worth of game time (120 hours) just to trade.
This is bs because people trash pick 15k a day and people need to trade to get rich man.

Can someone answer my question kthx
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  #2  
Old 04-04-2013, 04:51 PM
Tim_Rocks Tim_Rocks is offline
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Yeah, hackers like to make new accounts, spawn money, then drop it or give it to other players.
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Old 04-04-2013, 04:54 PM
NicoX NicoX is offline
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Yeah, hackers like to make new accounts, spawn money, then drop it or give it to other players.
So thats how you prevent it? Im sure there are other ways too.
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Old 04-04-2013, 04:55 PM
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Yeah, hackers like to make new accounts, spawn money, then drop it or give it to other players.
why would you stop such a generous act?
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  #5  
Old 04-04-2013, 05:05 PM
Tim_Rocks Tim_Rocks is offline
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So thats how you prevent it? Im sure there are other ways too.
Would you like to to elaborate on that and give me a couple examples of how I could implement other ideas to prevent hackers from giving out spawned items.

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why would you stop such a generous act?
I didn't actually add this, I just know it exists.
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  #6  
Old 04-04-2013, 05:11 PM
NicoX NicoX is offline
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Would you like to to elaborate on that and give me a couple examples of how I could implement other ideas to prevent hackers from giving out spawned items.

Well, dont give them a way to spawn items at all maybe. 120 hours is 6 days non stop being on Era to be able to trade, not really cool lol. Since there are people who just can spend 3-4 hours daily.
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  #7  
Old 04-04-2013, 05:40 PM
Tim_Rocks Tim_Rocks is offline
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It's 5 days or 120 hours total. It's just preventing a possible chance of an item getting spawned through a glitch. There aren't glitches that I'm aware of, since they've already been patched. Also, you haven't even given me a real compromise on how to prevent spawned items from being distributed.
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  #8  
Old 04-04-2013, 06:04 PM
MysticalDragon MysticalDragon is offline
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And the dupeing is caused by server lag (Same way it can be done on zodiac). This is definitely So this was our alternative on how to prevent at least some of the dupeing currency from getting around.
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  #9  
Old 04-04-2013, 06:11 PM
fowlplay4 fowlplay4 is offline
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I think 24 (for gold,etc.) 48 (for non-subs/trials) hours would be better. Most glitching/duping occurs on accounts with a decent amount of hours already and anyone willing to idle a character that long just to try probably doesn't care for 120 either.

It helps if you have the content and direction to have players play through the limitation without noticing it exists.
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  #10  
Old 04-05-2013, 01:21 AM
BlueMelon BlueMelon is offline
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Its actually 1.5 days.... not 5.
(36 hours)

Edit: and 12 hours for gold players
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  #11  
Old 04-05-2013, 06:33 AM
ilovegirlzz ilovegirlzz is offline
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Yea i noticed it was 1.5 days then a friend told me it got up to 5 days and i was just like cmon now era. hackers cant be that much of a problem.
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  #12  
Old 04-05-2013, 02:51 PM
papajchris papajchris is offline
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Your friend lied to you brah. Kinda like when Alfonso lied to me, and told me he loved me.
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  #13  
Old 04-05-2013, 05:20 PM
Tim_Rocks Tim_Rocks is offline
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Your friend lied to you brah. Kinda like when Alfonso lied to me, and told me he loved me.
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Old 04-05-2013, 09:12 PM
BlueMelon BlueMelon is offline
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Yea i noticed it was 1.5 days then a friend told me it got up to 5 days and i was just like cmon now era. hackers cant be that much of a problem.
Its never been 5. It started off at 2, then got lowered to 1.5 with the addition of gold players being 0.5 days.
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  #15  
Old 04-06-2013, 08:15 PM
ilovegirlzz ilovegirlzz is offline
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Its never been 5. It started off at 2, then got lowered to 1.5 with the addition of gold players being 0.5 days.
so now people just have to idle in order to spawn stuff lol..not really stopping anything just prolonging the inevitable
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