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  #1  
Old 08-26-2012, 08:21 AM
Raeiphon Raeiphon is offline
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Era Change Log (Bugs)

For consistency's sake (and good developer habits), I'm going to be posting my applied changes every 2 weeks or so to this thread, for everybody to see and discuss.

This way, if I fix something which then reverts after another set of changes, I won't have to sift through a thousand different PM's trying to get solid data from people.
[*] - change to existing code
[+] - addition (new code)

NPC Code:
[*] Fix trash generator script not working properly (set 5 minute respawn @ < 900 trash

[+] Broken shovels can now be recycled for half their cost.
[*] Trash recycling prices increased by $2 across the board.
[*] Old tire price adjusted to 14 from 9 to compensate for larger ft3 requirement.

[+] Added server.trashmoney var to monitor how much income is being produced by new trash prices.
[*] Adjusted sleep on Dual Berettas to match sleep on single Beretta. (0.25 -> 0.15)
[*] Reduced trash despawn duration to 600 from 3600
[*] Increased trash spawn maximum to 2000 from 1000
[*] Fixed trash spawning, reduced maximum to 900 from 3500 and spawns 1 trash per half second (changeable)
[*] Added pencil trash pick, instruments, sparklers and hats to hotkeyable list
[*] Removed hat from hotkeyable list pending selection bug in hat code
[*] Removed potentially abusive command from Staff/Tool2, made accessible to all clientr.staff > 1 users
[*] Achieved basic functionality in Raeiphon/TacticalSniper (sniper gun base with mouse aim and scope focus)
[*] Fixed shuriken F fire firing whilst dead
[*] Removed XM25 from hotkey allow list due to overwall capability
[*] added workPlayer to staff tool (sends player to era_work if they're being annoying)
[*] Trash spawn cap adjusted to 500, rate adjusted to 1 unit per 1.65s
[*] Trash rate now dynamically scales up to 100% extra spawn rate depending on playercount
[*] Old tire weight reduced to 4lbs 0.15 ft/3
[*] Added CSL/trashcount viewing to trash level NPC
[*] Fixed massil-g F fire freeze at 0.5 to prevent abuse (2x old at .25)
[*] Added equilibrium heal functionality to dev katana orb
[*] Fixed hitbox and orb placement issues on dev katana
[*] Fixed hit detection issues on high latency connections for all legendary melee weapons
[*] Completely recoded bamboo rod script in order to fix activation issues when in same inventory as umbrella/hunter's knife/samurai sword
[*] Fixed "safe" determining in explosion class not properly detecting pk tagged individuals
[*] Increased explosion class base radius by 3 to allow for better hit detection

[+] Added event monthly wins tracking & level reporting NPC in ET room
[*] Removed 10% chance on barrel explosion to place 4 explosions totaling to 120 damage (now only deals 30 damage static [increases in clusters of barrels])
[*] Fixed umbrella, scythe, hunter's knife weaponmode variable not obeying scope and disabling all three weapons when in same inventory



Discuss as you will. These are also available in-game, and so am I.
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  #2  
Old 08-26-2012, 09:09 AM
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Thanks for the documentation of this, Malicious
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Old 08-26-2012, 12:36 PM
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Quote:
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[*] Old tire weight reduced to 4lbs 0.15 ft/3
Isn't changed, they still weigh 8lbs, .5 ft3
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Old 08-26-2012, 02:04 PM
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Isn't changed, they still weigh 8lbs, .5 ft3
Is that with new ones picked up or just ones already in your inventory? You might have to drop the ones you're already carrying so the item dropped updates the values, then pick them back up.
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Old 08-26-2012, 03:57 PM
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Bolth I already checked newly picked up ones and ones I already had.
Come on man, I'm not new.
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  #6  
Old 08-26-2012, 04:38 PM
WillaWonka WillaWonka is offline
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Just a pointer, you are able to stack a Cocoa alongside the +10 dmg killstreak, so you can get a 40dmg mp5 (woohoo). I don't know if this is meant to be or not though.
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Old 08-27-2012, 01:19 AM
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Just a pointer, you are able to stack a Cocoa alongside the +10 dmg killstreak, so you can get a 40dmg mp5 (woohoo). I don't know if this is meant to be or not though.
This is no longer the case.
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Old 08-27-2012, 05:59 PM
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nice to see a staff member doing a lot of work and sharing it with players, duznt happen very often on era
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  #9  
Old 08-27-2012, 07:57 PM
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nice to see a staff member doing a lot of work and sharing it with players, duznt happen very often on era
Don't say that, he might get fired... SHHHHHHH
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Old 08-27-2012, 09:26 PM
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Good.

Would be nice to see the log seperated by the changetype. For example bug fixes would be in one big group while gameplay/balance changes are in another.
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Old 08-28-2012, 12:52 AM
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Removed the inability to open your inventory for a certain amount of time after consuming any healing items. Also fixed the newer textboxes so scrolling with keys instead of the mouse works again.
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Old 08-28-2012, 10:53 AM
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I am slowly converting Tim and Blue to the joy that is changelogs.
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Old 08-28-2012, 02:09 PM
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Fixed any problems related to boxes not showing up in the HUD. Animations shouldn't be jerky anymore either.
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Old 08-28-2012, 03:20 PM
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Fixed any problems related to boxes not showing up in the HUD. Animations shouldn't be jerky anymore either.
ur working for era? i thought u hated era
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Old 08-28-2012, 03:39 PM
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ur working for era? i thought u hated era
Hating you and hating Era is quite the difference.
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Old 08-28-2012, 02:50 PM
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I am slowly converting Tim and Blue to the joy that is changelogs.
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Old 08-28-2012, 04:15 PM
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Hate is such a strong word guys, make love be happy.
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Old 08-28-2012, 04:23 PM
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Old 08-30-2012, 12:47 PM
Raeiphon Raeiphon is offline
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The Bamboo Rod got some sweet, sweet love and now has a dash ability on its G key. You can dash 6 tiles forward in the direction you're facing now, and will take significantly reduced damage while doing so. Can be used once every 15 seconds.

Additionally, woodcutting now properly gives perfect logs when cut again.
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Old 09-03-2012, 11:16 PM
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Originally Posted by Raeiphon View Post
The Bamboo Rod got some sweet, sweet love and now has a dash ability on its G key. You can dash 6 tiles forward in the direction you're facing now, and will take significantly reduced damage while doing so. Can be used once every 15 seconds.

Additionally, woodcutting now properly gives perfect logs when cut again.

good job, but the G key is also equipped to Grenades, therefore if you have grenades equiped you can't use the G function.
One of bamboo rod's perks was that it would give you 1.13 speed even if you weren't under the effect of a lightweight potion, why was it removed?
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  #21  
Old 09-03-2012, 11:33 PM
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Quote:
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good job, but the G key is also equipped to Grenades, therefore if you have grenades equiped you can't use the G function.
One of bamboo rod's perks was that it would give you 1.13 speed even if you weren't under the effect of a lightweight potion, why was it removed?
ya cuz bamboo gif u super speed inrl
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  #22  
Old 09-03-2012, 11:45 PM
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ya cuz bamboo gif u super speed inrl
One who holds the legendary bamboo rod receives instant ninja like powers from the dark overlord of Era.
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  #23  
Old 09-04-2012, 12:25 AM
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why was it removed?
Because it's a stupid feature. Want to move faster? Store your stuff or drink said potions. There's no shortage of places you can store stuff.
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  #24  
Old 09-01-2012, 06:15 PM
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NPC Code:
[*] Added dash functionality to dev katana (pending inclusion into other legendary weapons)
[*] Lowered bamboo rod freeze to .25 from .3
[*] Fixed bamboo rod strong attack repeating and not obeying sleep
[*] Added samurai sword dev to hotkey list
[*] Switched DB_EventsMonthly to use standard array for storage instead of SQLlite

[+] Added CSV dumping feature to DB_EventsMonthly
[*] Switched topFive and list() sorting on DB_EventsMonthly to actually sort properly (sortbyvalue from ORDER BY)
[*] Restructured /topwinners command to properly parse new list() output
[*] Updated ET HQ level NPC displaying top five event winners
[*] Restored the ability to cut perfect logs from trees.
[*] Added a dash ability to the bamboo rod (press G to use it once every 15 second, dashes the user 12 tiles forward and reduces damage while dashing)
[*] Claymores now destroy each other when stacked too closely.
[*] Claymores now spray lethal shrapnel out their front again, as intended.

[+] Preliminary addition of local trash/entity generating zones.
[*] Added a 10% movespeed slow onto the Samurai Sword on slash and adjusted its base damage to 28.
[*] Fixed gani replace issue between Riot Shield and other weapons when in same inventory



New fixes, sorry for the double post!
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  #25  
Old 09-04-2012, 09:29 PM
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i can't afford potions =(

and who cares if it's not realistic? era is 0% realistic, it simply was a cool feature which would give u no unfair advantage over other players therefore it was removed for no good reason
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  #26  
Old 09-04-2012, 10:00 PM
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It was like that because... at the time there was no LW potions and maxing out with a capp required like 2/10ft3 so the 1.13 speed was only for people who really strived to have it (you could only have like 2 guns and a few donuts or you wouldn't be max speed).

Originally the Bamboo was edited to be 100% block from the front, I bought one and hilariously abused it by backing into doorways of old BH or CTF and ****... so when Chris removed that I suggested the speed boost to make it more viable as an equip melee. There wasn't even hotkeys at the time and Bamboo was 3 of a kind so... it needed something special.

But at this time where you can hotkey guns and use it in unison, and everyone has 1.13 speed regardless (I have 300~ LW potions and don't even play) the feature is pretty dated. I prefer the change.
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Old 09-04-2012, 10:30 PM
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Talking about long undone changes Malicious has already changed the bamboo to grant a speed boost again.
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  #28  
Old 09-06-2012, 01:41 PM
Raeiphon Raeiphon is offline
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a 35% one at that!

given the current state of weapons, the rod sorely needed it; considering there's only like 8 of them as well.
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Old 09-06-2012, 01:49 PM
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a 35% one at that!

given the current state of weapons, the rod sorely needed it; considering there's only like 8 of them as well.
I think there's like 5, maybe 6.
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Old 09-07-2012, 12:01 AM
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Buying Bamboo Rod!
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Old 09-20-2012, 01:30 AM
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[*] When taking damage in a car it will be a random amount of damage 7-15
[*] The drop rate on worms has been cut down significantly and now you have a very low chance of finding a broken shovel
[*] SD Cannon and Flak Cannon are now hotkeyable however now there is a freeze time associated with them

Last edited by Cubical; 09-20-2012 at 01:44 AM..
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Old 09-20-2012, 02:09 AM
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[*] SD Cannon and Flak Cannon are now hotkeyable however now there is a freeze time associated with them
There's no delay for me when switching from Flak to another item and back. Using the hotkey of course.

Edit: Misunderstood. Thought you meant cool down before able to swap back.

Last edited by shrimps; 09-20-2012 at 03:12 AM..
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Old 09-20-2012, 10:42 AM
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SD Cannon and Flak Cannon are now hotkeyable however now there is a freeze time associated with them
Should have a delay/freeze for all hotkeys anyway, I believe we have talked about this before. We'll talk about that again once I have time for Era again
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Old 09-23-2012, 12:56 AM
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[*] Fixed the animations and the overall functionality of shovel
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Old 09-24-2012, 08:34 AM
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Reverted Cubical's utterly **** hotkey changes and am going through his list of insurmountably stupid changes, likely reverting the lot of them.

He's also fired for spawning tons of t3 **** for his friends, and got globalled for it as well. Just a heads up.
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Old 09-24-2012, 12:20 PM
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Quote:
Originally Posted by Raeiphon View Post
Reverted Cubical's utterly **** hotkey changes and am going through his list of insurmountably stupid changes, likely reverting the lot of them.

He's also fired for spawning tons of t3 **** for his friends, and got globalled for it as well. Just a heads up.
You should first work on ur attitude boy
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Old 09-24-2012, 02:13 PM
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Quote:
Originally Posted by Raeiphon View Post
Reverted Cubical's utterly **** hotkey changes and am going through his list of insurmountably stupid changes, likely reverting the lot of them.

He's also fired for spawning tons of t3 **** for his friends, and got globalled for it as well. Just a heads up.
Yeah, seriously no need to be an *******.
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  #38  
Old 09-24-2012, 03:03 PM
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Yeah, seriously no need to be an *******.
no need to be nice to a spwanin' loser like cubical

btw, gj tim for closing the topic regarding your resignation so i can't even reply to your offences
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  #39  
Old 09-25-2012, 12:19 PM
Raeiphon Raeiphon is offline
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The spartan laser knockback should be a lot better than what it previously was. Still working on getting it perfect, but you shouldn't be able to leap over massive walls with it anymore.
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  #40  
Old 09-24-2012, 12:05 PM
WillaWonka WillaWonka is offline
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Join Date: Oct 2010
Location: Uijeongbu, South Korea
Posts: 978
WillaWonka will become famous soon enough
These balls were made for kicking', and that's just what they do..

One of these days these balls are gunna walk all ova' you.
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