
10-24-2001, 02:45 AM
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Join Date: Mar 2001
Posts: 7,206
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hehe, I had this problem with some of my gralat chests giving out infinite gralats. I had scripted them to work similar to the hardcoded chests (the flags control part) by doing the #co#x#y#levelname. In places where there were long level names it just truncated the flag when reading even though, in the player's flag list the whole flag was there. I asume it is some security feature built in to prevent an overflow or something. |
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