Quote:
Originally Posted by Tim_Rocks
Would have to get unixmad involved (where ever he is). That being said, would it really make a big difference on a 2D game? I'm not really sure, but I do know it couldn't hurt.
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I don't care about it for the sake of making the game feel less "choppy", but scripts only update once per frame, which is why everything has to be in multiples of 0.05.
If we had 60 FPS we could get a lot more weapon diversity on Era.
And we could make projectiles faster as well, because the current limitation for the projectile speed is the onwall check each frame.