Quote:
Originally Posted by Venom_Fish
The fact that there are no weapons that require any degree of effort on any statistical spectrum, even spread, is a clear representation of Fiberwyre's misguided notion of "if I can a linear graph out of it, it must be good." -_-.
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When looking at the statistics none of it made any sense to me, obviously they didn't take any time to test anything... I thought they used a number generator until I saw the graphs on the side and I was like 'wow this scumbag used some exponential growth ****'.
None of the weapons feel very good to use, I personally bought Scar because it was a symbol of pure balance, the weapon worked so well and smooth, you couldn't even have noticed it was .1 freeze or had a extremely slow firing rate.
Now I can't even utilize it correctly, or simply cannot control it how I would like, because you jump 3 tiles between bullets with half the intended freeze. It's really quite silly, and I personally dislike the change.