Quote:
Originally Posted by Hoyt1134
There is a bug with the drawobject() function for drawing panels. If you define your own object it won't draw it outside of the top 64x64 pixels of the panel. The clearall() function also doesn't seem to be working either.
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Drawing panels cannot be unlimited size, that's why it's switching back to 64x64. Try to not make it bigger than 1024x1024.
Quote:
Originally Posted by smirt362
A lot of the particle effects and ganis got borked after the update.
Runic Charge
Snowstorm item
Tetra Golem gani is missing the chest piece when it walks
Rune of Clarity
Dragon breath
Will of God
Minor Heal
Time Jump
Starburst
Just to name a few
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We have updated the levels pack and also uploaded the graphics to all machines, it should work fine now.