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Old 06-12-2012, 05:19 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Crono View Post
The minus points I was referring to were the storyline quests
These are targeted towards hooking the interest of new Graal players. They may not be to your, older or more casual players liking, but are part of a strategy intended to bring players to the game. This means there would potentially be more players to spar/pk/participate within events, which is a good thing.

Quote:
Originally Posted by Crono View Post
and disabling global guilds
Classic pre dates global guilds. Many of the best known global guilds were originally local guilds on Classic, restoring a system which prevents multi-guilding will resurrect some of the factors which made guilds great in the first place. Right now it's technically impossible to even create a new global guild, as well as transfer leadership or be disabled for inactivity. Global guild leaders will be able to create their guild locally, criteria permitting.
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