Thread: Graal Community
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  #36  
Old 05-25-2012, 06:00 PM
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Quote:
Originally Posted by Crono View Post
Again, not helping your argument. The fact that servers are so different would bring even MORE appeal to servers like Zodiac and Valikorlia. Whether a server is cross-platform or not doesn't matter.
You're only looking at it on the high end of the scale, when the effects can cause it go both ways. Weighing it up, the pulling power of simply being a different alternative server isn't as strong as playercount in itself. Given that these servers would have the advantage of being accessible on iPhone, Facebook and Android, while the normal PC servers would be one platform only, ofcourse they could suffer.
I'm not saying normal PC servers would necessarily die out as a result, but it could prevent them from flourishing, inwhich there'd still be the same global lack of developmental incentive, opportunity and motivation, which is bad for Graal.

Quote:
Originally Posted by Crono View Post
There would be no more "PC Graal" "iPhone Graal" "Android Graal", yes you can play on multiple devices depending on the server, and yes things like spars would probably be seperated based on what platform you're playing on (computer / portable).
What about PKing, Guild forts and every other form of spec-reliant combat competition?
Would they be segregated too?
If so that kindof overrides one of the main points of being cross platform in the first place.
If you're only going to have PC users sparring other PC users within meaningful competitions, that's very time inefficient to be staffed and developed for the sake of one server. It makes more sense to have each platform catering to their respective set of players, where a more prosperous PC Graal (also development platform) makes it more viable for such competitions to be developed on both platforms, either directly or through system sharing.
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