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Old 04-19-2011, 03:43 PM
Devil_Lord2 Devil_Lord2 is offline
David K?
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Join Date: Apr 2011
Location: PA, MD.
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Quote:
Originally Posted by MattKan View Post
I'm now sleeping in there!
Haha, alright you got it. Let me finish it first, might be hard to wake up without windows, and could be breezy without a door... :x


Quote:
Originally Posted by MrOmega View Post
You can technically do 3D with the current engine. You can use tons of showimgs for 3D objects and have a special var that you can use to rotate these objects.
( The whole theory that, you don't move around in space, but space moves around you. :P)
Only thing is that it may lag some, if a high poly count is used. Also, may have to force openGL mode.

Also, a .3DS file is 3D model file made from Autodesk 3Ds Max. I have a free student copy I mess with sometimes.
Oh I see.. and I was thinking something similar where as depending which direction you look, or where you are the things would 'turn' but thinking more about it, I wasn't sure if it would look right or which one would be better.. I'd have to think more about it... I don't know anything about openGL mode though.. D:

Also, I took a screenie of everything that it could be saved as.. I'm unfamiliar with most of the movie ones, but I am use to saving as a Quicktime or AviRaw for videos.. idk if there is another way to save it lol..





Anyway, I have a small beta version of the person:


Honestly, I kind of want him a tile bigger and wider... right now he is 48x80.
And yes, he does have abs. D:

Any better than my last? lol Attempted low-poly and 'cutsie'.
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