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Old 04-18-2011, 09:50 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by MrOmega View Post
while ( !isiinclass( <CLASS>))
Typo, and there's no reason to use a while loop for this.

Quote:
Originally Posted by Jiroxys7 View Post
I was under the impression that joining a class through the serverside only allowed you to call the serverside public functions of the script. I'll give it another shot though. Thanks.
Nope. If you join classes on the serverside you can use both serverside and clientside functions, and you don't have to wait for the class to load like you would if you joined it clientside.

The only exception I know of is the player object, where you do need to join classes clientside if you want to access clientside methods.
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