
12-14-2010, 08:05 AM
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Banned
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Join Date: Jan 2009
Posts: 453
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The difference is that yours are far smaller, less readable amongst the ugly lighting effect that's placed over the level, and the levels you have are much more cramped. It's pretty impressive that even though you can't see anything in the Zelda dungeon they're far less annoying than in yours. That's a sign of GOOD game design.
And when you run away from a rat in your dungeon, take refuge in another room, the NPCs position isn't reset when you re-enter again, so nearly every room that I enter again I get ****ed up because of the NPCs not resetting their positions. |
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