Quote:
Originally Posted by maximus_asinus
Also wondering whether or not you have a custom movement system, and if it supports layer detection. I was going to work for Classic but they don't have layer support.
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Layer support in Classic's movement system would be very easy to add (including making some layers blocking, others not, etc.), it's just that using layers forces everyone into using gonstruct and we don't exactly have a use for layers besides cleaning up levels a little bit which is not high enough priority compared to having a streamlined development process.