View Single Post
  #184  
Old 04-19-2010, 08:01 AM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
I pay $110 a month for 20MB/s Cable and I still have a 400ms latency on Era.
I've spent over $800 on routers and wireless cards to try and make my connection as fast as possible.
I have less than 200ms latency on American CS:S servers, and about the same on American WoW servers. So I'm not sure why my latency is almost double on Graal (I have UDP enabled).

There are about 8 people who all live in the same city as me and play Graal. 5 of them that I know personally all have the same ISP (Optus) and we all delay about the same.
Some of them are terrible sparrers (sorry Isra) and don't get kicked from Events for lagging; they're a free kill essentially. But my brother and I are both good sparrers and we do get kicked from events for lagging.

How is that fair?

I've played Graal on my university's internet connection (at the time universities and a few private companies had the only fiber lines in Australia). And I was just as good at sparring without lag, if not better, because I could actually see my opponent moving in real time as well. Normally I need to adjust to allow for the same 400ms delay that they would need to allow for to hit me as well.
I'm fairly confident that I could still win the majority of events that I enter even without my lag.

So then how is it fair to kick somebody from an event they probably would have won anyway just because they lag?

EDIT: bolded what I think is a key point that makes lag a lot more fair than what people are making it out to be.
__________________