Quote:
Originally Posted by CharlieM
lol on era one time I was torrenting and there was a huge raid, I lagged out in the elevator and sat there holding D with PBP, I got like 20 kills 1 death over and over again because half the time they couldn't even see me it was so bad
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That is because damage from guns is handled clientside. You don't take damage from guns unless you see the bullet hit you on your own screen.
Melee is serverside though, so if somebody ran up beside you they could punch you to death before you even realised they were there hitting you. It takes about 6 seconds for somebody with an axe to kill you if you're standing still. If you're lagging, keep moving.
All healing is handled serverside though. So you'll get warped to the hospital and still have 0 health until the serverside catches up and you'll just keep dying, over and over again.
I don't have terrible lag (about 400ms average) and sometimes when I die I get about 3 or 4 deaths.
Because of the mixed damage system lag isn't as much of an issue on Era as it is on UN, and then even on UN it only matters for players who actually skip around the screen. Laggers who move fluidly the whole time and just delay aren't that much trouble because you can see where they're going and slash infront of them.