Quote:
Originally Posted by Prozac
2) Once the levels for the playerworld are made, and its time to add the npcs, buy a server space (or ask nicely to use the testbed server if money is tight) and use GS2 to make your system npcs, weapons, classes etc ... basically, anything that will be a weapon or control an attribute of the player, any script that does not confine you to the level editor in order to create it.
... that sound about right?
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Yes, but Stefan has made it clear he doesn't want people making whole servers on Testbed, which is why he wanted to limit it to scripting in the first place.