Quote:
Originally Posted by Stefan
It was not mainly a problem with manifests, but with some dynamically linked library which the application doesn't have any control over. Statically linking the libraries solved it, and the exe was only a few kb bigger.
External PM windows will come back in the next version with the new scripted playerlist.
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Wait....so you're saying we're trading a scripted pm window for a scripted playerlist?
RPG options:
1) Optional scripted playerlist
2) Mandatory scripted playerlist
Highlight for your personalized response!
1)
Oh thank god, I finally appreciate you for caring for the players =)
2)
WHAT THE ****? SCRIPTED FAILS SO HARD I'M SORRY BUT WHY DO WE USE THIS?