Thread: Grass tiles
View Single Post
  #2  
Old 10-08-2006, 12:26 AM
Zero Hour Zero Hour is offline
Stiff Upper Lip
Zero Hour's Avatar
Join Date: Oct 2006
Location: Nova Scotia, Canada
Posts: 0
Zero Hour is on a distinguished road
Send a message via AIM to Zero Hour
Quote:
Originally Posted by Deek2 View Post
You can use what I provided to make sure that these tiles do not look repetitive like bare levels will do to any tileset. You're the only person that's really bothered to point that out, albeit how obvious it is. You're going to run into problems no matter how complex your grass tiles are if that's the only thing contained in the level. Wan was merely showing off it's aesthetic quality.
I wasn't nit-picking, I was simply pointing out a disturbing optical "side effect" of the continuous tone.
__________________
Reply With Quote