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The reason spar/PK/event servers do well is because, basically, that's all graal is good for.
Everyone can develop until they are blue in the face, but in the end even the most amazingly scripted server with tons of things to do will pale in comparison to the tons of free and P2P MMORPGS available today.
Graal is a simplistic game that appeals to people with simple expectations, for the most part.
What do people do on UN? Spar, PK, Chat, Events.
N-Pulse? Spar, PK, Chat, Events.
Zone? Spar, PK, Chat, Events.
Era? Spar, PK, Chat, Events.
Babylon? Spar, PK, Chat, Events.
With the exception of Valk, which was role playing, those 4 elements have defined every sucsessful server.
Any form of PvE (Player VS Monster) system will fail, due to the limits of being able to script a functional AI.
Any sort of guild war system will fail, due to a low player count. What's the fun in guild wars if there are 2-3 guilds with 7 people each on the entire server?
I'm not looking forward to any servers, because they will all be the same damn thing, even if it wasnt the intention of the creators for them to be so. |