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Search: Posts Made By: Evil_Trunks
Forum: Tech Support 01-20-2005, 03:59 AM
Replies: 31
Views: 3,484
Posted By Evil_Trunks
Maybe he is doing it on purpose so everyone will...

Maybe he is doing it on purpose so everyone will rescript their movement and attack systems.

>_<
Forum: Graphic Design 01-20-2005, 03:39 AM
Replies: 3
Views: 722
Posted By Evil_Trunks
I remember searching for "tileset template" a...

I remember searching for "tileset template" a little while back, it brought up a lot of relevant results

that's what you should have done

LegoBomb (can't spell his account name) made an...
Forum: Tech Support 01-20-2005, 12:34 AM
Replies: 5
Views: 1,017
Posted By Evil_Trunks
I think he means that the version is set to...

I think he means that the version is set to report as 3.04 clientside because 3.1 or above would indicate that the client is capable of GScript2 clientside

and 2.3 is less than 3.1

(er.... this...
Forum: Tech Support 01-19-2005, 09:19 PM
Replies: 3
Views: 759
Posted By Evil_Trunks
already been fixed, Stefan said he said to...

already been fixed, Stefan said

he said to redownload
Forum: NPC Scripting 01-19-2005, 08:14 PM
Replies: 27
Views: 3,968
Posted By Evil_Trunks
why not just put them where they actually go? o.o

why not just put them where they actually go? o.o
Forum: Graal Main Forum (English) 01-19-2005, 08:04 PM
Replies: 63
Views: 5,807
Posted By Evil_Trunks
On a bit of a side note, does anyone know how to...

On a bit of a side note, does anyone know how to make it show more depth using hybrid mode?

I hate that "More replies below current depth..."
I want to see a tree of EVERYTHING :cool:
Forum: NPC Scripting 01-19-2005, 08:02 PM
Replies: 2
Views: 1,790
Posted By Evil_Trunks
for this purpose you will want to use a timeout...

for this purpose you will want to use a timeout loop
a basic timeout loop on the clientside would be something like

//#CLIENTSIDE
if (created) {
// perhaps initialize some vars here since you...
Forum: Graal Main Forum (English) 01-19-2005, 08:18 AM
Replies: 66
Views: 4,986
Posted By Evil_Trunks
On Era, you can still easily use that well known...

On Era, you can still easily use that well known memory program to give yourself rapid fire and no player freeze delay when firing guns.

It's actually a lot easier to get unlimited ammo on there...
Forum: Graal Main Forum (English) 01-19-2005, 08:05 AM
Replies: 66
Views: 4,986
Posted By Evil_Trunks
You also have to consider what the players want. ...

You also have to consider what the players want.

Many people dislike the serverside hit detection on classic as well. (at least it seemed that way when I was last on)
Forum: Graal Main Forum (English) 01-19-2005, 08:02 AM
Replies: 40
Views: 4,010
Posted By Evil_Trunks
this thread says to me "hey, look at me, I'm...

this thread says to me

"hey, look at me, I'm a global and you're not!"
Forum: Announcements 01-19-2005, 04:46 AM
Replies: 83
Views: 51,365
Posted By Evil_Trunks
I say get rid of them! servers should rescript...

I say get rid of them! servers should rescript those anyway if they want them

(yes they could rescript the hp system...)
Forum: NPC Scripting 01-19-2005, 04:43 AM
Replies: 21
Views: 3,392
Posted By Evil_Trunks
what if the NPC is hidden? the other day, I...

what if the NPC is hidden?

the other day, I was wondering what the best way to trigger it would be
Forum: NPC Scripting 01-19-2005, 04:37 AM
Replies: 21
Views: 3,392
Posted By Evil_Trunks
Stefan once said callnpc was laggy and should be...

Stefan once said callnpc was laggy and should be avoided
Forum: Graal Main Forum (English) 01-19-2005, 01:25 AM
Replies: 63
Views: 5,807
Posted By Evil_Trunks
I don't see the problem with her using bull. ...

I don't see the problem with her using bull.

To me that's like saying dumb instead of dumb***.

(turns out *** isn't even censored)

Even if I just made no sense, I don't see how skipping the...
Forum: PlayerWorlds Main Forum 01-18-2005, 09:42 PM
Replies: 25
Views: 2,202
Posted By Evil_Trunks
Those are pretty cool. A lot better than those...

Those are pretty cool. A lot better than those midis which come with Graal.
Forum: Graal Main Forum (English) 01-18-2005, 07:37 AM
Replies: 63
Views: 5,807
Posted By Evil_Trunks
I would say that the only way they apply to this...

I would say that the only way they apply to this thread is:

They may not be used as a valid excuse for breaking the tree structure!
Forum: Graal Main Forum (English) 01-18-2005, 07:35 AM
Replies: 63
Views: 5,807
Posted By Evil_Trunks
Yes, they will prevail! :) Your suggestion...

Yes, they will prevail! :)

Your suggestion would have no effect.

I would also suggest that users be forced to pick a post they are replying to, instead of allowing them to (quick) reply...
Forum: NPC Scripting 01-17-2005, 07:18 PM
Replies: 27
Views: 3,968
Posted By Evil_Trunks
This is probably a "problem" with the way the NPC...

This is probably a "problem" with the way the NPC server handles showimgs on the GMAP.

Once the information about the actual NPC which is drawing the showimg is no longer being sent to the client,...
Forum: NPC Scripting 01-16-2005, 07:03 AM
Replies: 6
Views: 2,152
Posted By Evil_Trunks
vi, it stands for initial velocity, i was...

vi, it stands for initial velocity, i was thinking i should have clarified this but i didn't for some reason...



you really sort of need to have taken physics to understand how to solve this
...
Forum: NPC Scripting 01-16-2005, 04:49 AM
Replies: 1
Views: 1,872
Posted By Evil_Trunks
if you find the documentation on gmap files you...

if you find the documentation on gmap files you will see there is options for adding a map and minimap filename

edit: http://ilfirin.org/graal/GMap
Forum: NPC Scripting 01-16-2005, 04:11 AM
Replies: 6
Views: 2,152
Posted By Evil_Trunks
sike, that's a terrible way just calculate...

sike, that's a terrible way

just calculate the projectile physics, like i did

v = dt
d=1/2at^2 + vit

simultaneous equations, or whatever it's called, the time is the same in both equations...
Forum: Future Improvements 01-15-2005, 08:59 PM
Replies: 7
Views: 1,014
Posted By Evil_Trunks
Light effects are forced on you in v3

Light effects are forced on you in v3
Forum: Playerworld Staff Openings 01-15-2005, 01:50 AM
Replies: 71
Views: 4,641
Posted By Evil_Trunks
you won't make it anyway

you won't make it anyway
Forum: Birthday Forum 01-15-2005, 01:11 AM
Replies: 19
Views: 1,787
Posted By Evil_Trunks
oh, thanks! i always wondered how you did that!

oh, thanks! i always wondered how you did that!
Forum: Birthday Forum 01-15-2005, 12:35 AM
Replies: 19
Views: 1,787
Posted By Evil_Trunks
he always somehow used his account name without...

he always somehow used his account name without the star showing up
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