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Search: Posts Made By: Lomgren
Forum: Classic Main Forum 10-12-2005, 09:22 AM
Replies: 304
Views: 44,468
Posted By Lomgren
I kinda figured that there was a lot more going...

I kinda figured that there was a lot more going on behind the scenes - unfortunately, the players don't care about that, they want visible results. And I admit that it is a bit depressing to see so...
Forum: Classic Main Forum 10-08-2005, 04:39 AM
Replies: 304
Views: 44,468
Posted By Lomgren
All I can say is that it is very sad to see...

All I can say is that it is very sad to see classic in the state that it is in. I knew the NPCserver was going to be put up, but I thought they were going to have some quests converted by then. ...
Forum: NPC Scripting 03-04-2002, 07:13 AM
Replies: 25
Views: 3,310
Posted By Lomgren
oooh... that's not good, have you taken algebra...

oooh... that's not good, have you taken algebra yet?
variables make up a large part of scripting, make that a huge part, well that is if you want to make good scripts...
Forum: Level Design 03-04-2002, 07:00 AM
Replies: 7
Views: 1,089
Posted By Lomgren
Hehahehaheha..... that's funny how you don't know...

Hehahehaheha..... that's funny how you don't know how to add tile definitions, and flip out when you see one!

oh, help yes,,, delete your offline tiledefinitions and restart graal, p.s. you don't...
Forum: Future Improvements 03-04-2002, 03:40 AM
Replies: 6
Views: 795
Posted By Lomgren
*digs through txt scripts that he got somewheres...

*digs through txt scripts that he got somewheres a long time ago...*

not much of a twang, but
Forum: NPC Scripting 03-04-2002, 03:32 AM
Replies: 25
Views: 3,310
Posted By Lomgren
don't know if this is still attached, cause I've...

don't know if this is still attached, cause I've had it forever...
Forum: Level Design 03-04-2002, 03:26 AM
Replies: 12
Views: 1,421
Posted By Lomgren
it doen't have to be .nw, it doesn't even have to...

it doen't have to be .nw, it doesn't even have to be .graal, since 2k2 came out graal levels can be .whateveryouwant and as long as the level was saved with a new version, it can be opened with...
Forum: Level Design 03-04-2002, 03:22 AM
Replies: 55
Views: 3,422
Posted By Lomgren
Looks better than some of the stuff I've seen....

Looks better than some of the stuff I've seen....
Forum: NPC Scripting 03-03-2002, 12:04 PM
Replies: 18
Views: 2,256
Posted By Lomgren
Thats incredibly laggy, as I have found in this...

Thats incredibly laggy, as I have found in this level, of course it could just be the large number of snow and tiles...
-here's the snow img-
http://members.aol.com:/michaelangelo36/flocon.gif
Forum: NPC Scripting 03-03-2002, 11:56 AM
Replies: 17
Views: 3,304
Posted By Lomgren
I see nothing wrong with remaking classic games...

I see nothing wrong with remaking classic games in Graal, its all in good fun... heh, Go Paulie Go!
Forum: NPC Scripting 03-03-2002, 11:41 AM
Replies: 12
Views: 1,689
Posted By Lomgren
To use the Gif2MNG you must drag a Gif file onto...

To use the Gif2MNG you must drag a Gif file onto the gif2mng and it will create the png for you, just make sure you can drag the file first, otherwise it wont work...
Forum: NPC Scripting 03-01-2002, 09:27 AM
Replies: 13
Views: 1,670
Posted By Lomgren
*Note* read the first part of my sig, I am not...

*Note* read the first part of my sig, I am not really Lomgren...
Forum: NPC Scripting 03-01-2002, 09:10 AM
Replies: 17
Views: 2,330
Posted By Lomgren
NyghtGT, just so you know, vecx and vecy are...

NyghtGT, just so you know, vecx and vecy are basically hardcoded arrays that are used for the x,y movement for directions,

x += vecx(dir);
y += vecy(dir);

you would use something like that...
Forum: NPC Scripting 03-01-2002, 04:47 AM
Replies: 17
Views: 2,330
Posted By Lomgren
try playerx and playery, your just checking the...

try playerx and playery, your just checking the x,y of the npc, unless it is in a weapon or something where its
position = playerspos...
Forum: NPC Scripting 03-01-2002, 04:39 AM
Replies: 13
Views: 1,670
Posted By Lomgren
I think my graal is messed up, alot of scripts...

I think my graal is messed up, alot of scripts aren't working when they should... I live in Jefferson Count, hyuh
Forum: Bomy Island Main Forum 02-28-2002, 08:57 AM
Replies: 22
Views: 1,083
Posted By Lomgren
Hehe, kill de squerrill!!

Hehe, kill de squerrill!!
Forum: NPC Scripting 02-27-2002, 07:45 PM
Replies: 15
Views: 2,460
Posted By Lomgren
the bugs with the small form are numerous and...

the bugs with the small form are numerous and annoying, I made that for something else and just put that in there for effect, don't really feel like fixing it since Im doing something else with it...
Forum: NPC Scripting 02-26-2002, 09:32 AM
Replies: 15
Views: 2,460
Posted By Lomgren
Talking Solar System

[show-off]I made this model of our solar system, put in the sun, nine planets, meteor belt, Oort cloud, Earth's moon, Jupiter's largest moon (the name escapes me now), and stars. (yes I know I did...
Forum: NPC Scripting 02-26-2002, 08:53 AM
Replies: 6
Views: 1,336
Posted By Lomgren
I found that to pick up small images, you can't...

I found that to pick up small images, you can't touch the npc, but rather be about 1 tile away, and of curse that takes simple skill.

*note* this was before setshape
Forum: NPC Scripting 02-26-2002, 08:49 AM
Replies: 45
Views: 4,265
Posted By Lomgren
Hmmm,, 1,2,3,4,5,6,7,8,9,a,b,c,d,e,f,10... ...

Hmmm,,
1,2,3,4,5,6,7,8,9,a,b,c,d,e,f,10...
ok now that I know how to count to 10, I can go about messing with liquid ice's editnpcs to make the different versions I want!!

*runs away looking...
Forum: NPC Scripting 02-26-2002, 08:16 AM
Replies: 9
Views: 1,568
Posted By Lomgren
OoOoOo... *always wanted to know what save[]...

OoOoOo...

*always wanted to know what save[] did...*

Ahhh..

*still doesn't really get it*
Forum: NPC Scripting 02-26-2002, 08:12 AM
Replies: 13
Views: 1,670
Posted By Lomgren
Here is what I noticed, - left is...

Here is what I noticed,

- left is keydown(1)
- the first showimgs dont have all the bicus in them
- you only need to set the timeout once, at the end before you
end the if
- showimgs...
Forum: Future Improvements 02-25-2002, 12:31 AM
Replies: 9
Views: 793
Posted By Lomgren
Well, untill this is added (if at all), you can...

Well, untill this is added (if at all), you can always do a combination of buttons for different actions, like press 'a' and 's' to do something different from 'a' and 's' actions, maybe a tiny bit...
Forum: NPC Scripting 02-25-2002, 12:11 AM
Replies: 24
Views: 2,238
Posted By Lomgren
I've seen magnetic baddies on Classic, they're in...

I've seen magnetic baddies on Classic, they're in the mini quest for the gauntlets in destiny, I think Antago made them but I really have no idea.

I've never heard of a keyboard having that...
Forum: NPC Scripting 02-24-2002, 11:54 PM
Replies: 7
Views: 1,257
Posted By Lomgren
that would work, just set the flag when the...

that would work, just set the flag when the player gets the mushroom. Of course sometimes the flag won't set and I forget how to keep that from happening....
Showing results 1 to 25 of 188

 
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