Forum: Classic Main Forum
10-12-2005, 09:22 AM
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Replies: 304
Views: 44,468
I kinda figured that there was a lot more going...
I kinda figured that there was a lot more going on behind the scenes - unfortunately, the players don't care about that, they want visible results. And I admit that it is a bit depressing to see so...
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Forum: Classic Main Forum
10-08-2005, 04:39 AM
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Replies: 304
Views: 44,468
All I can say is that it is very sad to see...
All I can say is that it is very sad to see classic in the state that it is in. I knew the NPCserver was going to be put up, but I thought they were going to have some quests converted by then. ...
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Forum: NPC Scripting
03-04-2002, 07:13 AM
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Replies: 25
Views: 3,310
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Forum: Level Design
03-04-2002, 07:00 AM
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Replies: 7
Views: 1,089
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Forum: Future Improvements
03-04-2002, 03:40 AM
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Replies: 6
Views: 795
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Forum: NPC Scripting
03-04-2002, 03:32 AM
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Replies: 25
Views: 3,310
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Forum: Level Design
03-04-2002, 03:26 AM
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Replies: 12
Views: 1,421
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Forum: Level Design
03-04-2002, 03:22 AM
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Replies: 55
Views: 3,422
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Forum: NPC Scripting
03-03-2002, 12:04 PM
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Replies: 18
Views: 2,256
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Forum: NPC Scripting
03-03-2002, 11:56 AM
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Replies: 17
Views: 3,304
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Forum: NPC Scripting
03-03-2002, 11:41 AM
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Replies: 12
Views: 1,689
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Forum: NPC Scripting
03-01-2002, 09:27 AM
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Replies: 13
Views: 1,670
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Forum: NPC Scripting
03-01-2002, 09:10 AM
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Replies: 17
Views: 2,330
NyghtGT, just so you know, vecx and vecy are...
NyghtGT, just so you know, vecx and vecy are basically hardcoded arrays that are used for the x,y movement for directions,
x += vecx(dir);
y += vecy(dir);
you would use something like that...
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Forum: NPC Scripting
03-01-2002, 04:47 AM
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Replies: 17
Views: 2,330
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Forum: NPC Scripting
03-01-2002, 04:39 AM
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Replies: 13
Views: 1,670
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Forum: Bomy Island Main Forum
02-28-2002, 08:57 AM
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Replies: 22
Views: 1,083
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Forum: NPC Scripting
02-27-2002, 07:45 PM
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Replies: 15
Views: 2,460
the bugs with the small form are numerous and...
the bugs with the small form are numerous and annoying, I made that for something else and just put that in there for effect, don't really feel like fixing it since Im doing something else with it...
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Forum: NPC Scripting
02-26-2002, 09:32 AM
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Replies: 15
Views: 2,460
Solar System
[show-off]I made this model of our solar system, put in the sun, nine planets, meteor belt, Oort cloud, Earth's moon, Jupiter's largest moon (the name escapes me now), and stars. (yes I know I did...
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Forum: NPC Scripting
02-26-2002, 08:53 AM
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Replies: 6
Views: 1,336
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Forum: NPC Scripting
02-26-2002, 08:49 AM
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Replies: 45
Views: 4,265
Hmmm,,
1,2,3,4,5,6,7,8,9,a,b,c,d,e,f,10... ...
Hmmm,,
1,2,3,4,5,6,7,8,9,a,b,c,d,e,f,10...
ok now that I know how to count to 10, I can go about messing with liquid ice's editnpcs to make the different versions I want!!
*runs away looking...
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Forum: NPC Scripting
02-26-2002, 08:16 AM
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Replies: 9
Views: 1,568
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Forum: NPC Scripting
02-26-2002, 08:12 AM
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Replies: 13
Views: 1,670
Here is what I noticed,
- left is...
Here is what I noticed,
- left is keydown(1)
- the first showimgs dont have all the bicus in them
- you only need to set the timeout once, at the end before you
end the if
- showimgs...
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Forum: Future Improvements
02-25-2002, 12:31 AM
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Replies: 9
Views: 793
Well, untill this is added (if at all), you can...
Well, untill this is added (if at all), you can always do a combination of buttons for different actions, like press 'a' and 's' to do something different from 'a' and 's' actions, maybe a tiny bit...
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Forum: NPC Scripting
02-25-2002, 12:11 AM
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Replies: 24
Views: 2,238
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Forum: NPC Scripting
02-24-2002, 11:54 PM
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Replies: 7
Views: 1,257
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