Forum: PlayerWorlds Main Forum
09-24-2013, 03:34 AM
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Replies: 8
Views: 2,420
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Forum: PlayerWorlds Main Forum
09-20-2013, 01:35 AM
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Replies: 8
Views: 2,420
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Forum: PlayerWorlds Main Forum
09-18-2013, 09:57 PM
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Replies: 8
Views: 2,420
Varia
.-~VARIA~-.
Public Beta
10.18.2013
I, Mr. Omega (Angel_Light) am proud to release the first beta release of Varia.
In this release there is about 30 - 50 mins of game play. The Character 1...
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Forum: Feature request
09-15-2013, 06:29 PM
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Replies: 15
Views: 22,113
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Forum: Bug Report
09-13-2013, 03:15 AM
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Replies: 10
Views: 6,057
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Forum: Code Gallery
09-12-2013, 10:54 PM
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Replies: 1
Views: 1,809
Cool stuff, you could do some several cool...
Cool stuff, you could do some several cool different forms of sorting to make it a bit more fun to play with.
I wrote a simple but long variable that stores all the color codes and such (RGB,...
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Forum: NPC Scripting
09-08-2013, 01:24 PM
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Replies: 11
Views: 2,566
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Forum: NPC Scripting
09-08-2013, 06:03 AM
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Replies: 11
Views: 2,566
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Forum: NPC Scripting
09-07-2013, 05:06 AM
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Replies: 11
Views: 2,566
ROTATEEFFECT only works once with each sprite...
ROTATEEFFECT only works once with each sprite number. Also the rotation number is in radians.
To show the rotation you need to script it. You can manipulate sprites by using findImg( <sprite...
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Forum: NPC Scripting
09-07-2013, 02:39 AM
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Replies: 11
Views: 2,566
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Forum: NPC Scripting
09-04-2013, 09:05 AM
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Replies: 6
Views: 1,920
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Forum: NPC Scripting
09-02-2013, 10:55 PM
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Replies: 6
Views: 1,920
You need to use a function to catch if the left...
You need to use a function to catch if the left mouse button is pushed. Usually GraalControl.onMouseDown()
I modified the script some, the forums still don't allow me to post PHP sometimes, so I've...
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Forum: Code Gallery
08-28-2013, 08:06 AM
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Replies: 6
Views: 2,701
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Forum: Tech Support
08-27-2013, 12:16 AM
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Replies: 3
Views: 1,062
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Forum: NPC Scripting
08-23-2013, 03:03 AM
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Replies: 9
Views: 1,789
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Forum: Tech Support
08-22-2013, 10:50 PM
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Replies: 3
Views: 1,114
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Forum: NPC Scripting
08-22-2013, 10:47 PM
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Replies: 3
Views: 1,416
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Forum: NPC Scripting
08-22-2013, 09:51 PM
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Replies: 9
Views: 1,789
After testing it seems screenwidth and...
After testing it seems screenwidth and screenheight only refer to GraalControl's width / height, I'm not aware of any variable that references window width / height. Once you know that, that method...
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Forum: NPC Scripting
08-22-2013, 07:01 PM
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Replies: 9
Views: 1,789
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Forum: NPC Scripting
08-22-2013, 04:59 PM
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Replies: 9
Views: 1,789
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Forum: Code Gallery
08-22-2013, 04:55 PM
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Replies: 6
Views: 2,701
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Forum: Code Gallery
08-22-2013, 05:20 AM
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Replies: 6
Views: 2,701
onWall3()
Just a make shift version of the onWall2() function that checks the tilelayers on serverside, which currently isn't implemented in-game yet.
Use :
onWall3( x, y, w, h, level, layerscount);
x...
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Forum: Tech Support
08-21-2013, 07:47 PM
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Replies: 3
Views: 1,114
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Forum: Tech Support
08-19-2013, 08:18 PM
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Replies: 3
Views: 1,114
Tilelayer Support for serverside
Please add support for reading tilelayers on serverside. Currently you can only read layer 0. onWall2() is not reading layers above 0 as well. Is there a work around for this?
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Forum: NPC Scripting
08-19-2013, 04:05 AM
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Replies: 4
Views: 1,468
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