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M136 - Saab AT4
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Just felt like making something. What do you think?
http://upload.wikimedia.org/wikipedi...t_launcher.jpg |
I like it. :)
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I don't really like the gradient. It would look better if it was shaded as pixel art normally is; I can't think of a (the) word for it.
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You should make it look more like the actual launcher than just a tube.
http://www.globalsecurity.org/milita...5/23250024.gif Toss away the gradient, personally I'd add black outlines but thats up to you. For the fire, explosion, blast? Whatever it is called, you should look up explosion sprites from SNES games for reference. |
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Something like this? |
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I think its too saturated, and you want to implement the character into the object. By this I mean if you model lets say an assault rifle, It's going to be worn and weathered, dented and scratched; so you try to put them in . Rocket launchers will normally propel rockets and be surrounded in smoke quite often, and they are heavy duty things, you'll wanna reflect this by maybe desaturating it, adding some smoke stains here and there, dents, very sharp highlights that can barely be seen as well may be a good idea.
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Nice ^^ I think you should practice you're shading a little more though, what program are you using to do it?
//I made one too ._. |
Bad perspective on the front and back view, unless you want him shooting into the ground.
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yeah, the up and down sprites look like it's standing up on the ground.
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