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Entrance Logs
Don't know if this exists or not, but giving business owners a log of who en tered through tag-only doors would be nice.
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Yeah i wanted that for the back room here at MMT and Bjorn said he wouldn't that not even the staff have that. We just may need to get together and find someone who can script it for us.
I wanted account name ((well duh only staff can enter properly)) and time in and time out...thats all i wanted that way we know whats up and we can pinpoint times. its funny though..temp came in saying he would get sam to steal from mmt again..its too funny. |
you know what i find sad....when u aren't online none of ur staff is..this is day i think 2 or 3 that i have seen no one there..and i mean morgan has been on with tag but no one is there.
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Well you see 4 thefts in a week is kind of discouraging to improvement and work ethic.
However, my staff has been decreased from around 20 to about 8..... so, it should be good now. |
I have an easier solution; Don't recruit every slack-jawed yocal that comes your way [:
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Zero hour thats a good idea. Actually I am hiring for 3 positions tommorow. But I am not giving official MMT tags..that way thefts won't happen.
Oh ummm Val one more request. Please tell your staff to not buy from us just so you have stock. They did that before the theft. We don't do it to you so don't do it to us. |
I'm not going to tell my staff, who are off tag at the time, what they can or cannot do.
If anything, you should appreciate the business - no one else seems willing to pay ridiculously high prices, except the uninformed. On another note, Pizza is still 2 plat at SDS ;) |
Val did you not read what I said?
ok let me rephrase this into english and properly. A few of the SDS staff came over to MMT while on tag and bought stuff so they could keep it in stock over at sds. this was before the major theft at sds. Is that clear enough for you. oh and lets make this fair shall we. I don't have access to the MMT menu or i would lower our prices. I still need that done, kick fixed for both the tavern and saloon. So don't start being unfair or i can start spreading that you don't believe in rping....weapons are the way. I seen that rule. |
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and arguing isn't any better. Anyways, logs like this wouldn't be hard to do at all. Do a savelog2 in a playerenters event in the backroom, storeroom, etc. and have each save to a different log. True, you'd have to get staff to give you the logs, but that shouldn't be a problem - either Sam or Bjorn are on once every few days and should have access to logs. |
Thats actually a good idea and now more then ever i think me and Val need it. Problem is i can't script good enough or at all.
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And another one is that I don't understand why there are logs needed anyway. They help you with nothing at all. If someone scammed something you still don't know who it was because they only show if a player enters the room and not if he leaves it. The logs are going to reach a very big size in a few days just because players enter a level. It would be a needle in a haystack to find something (Like with tradinglogs but those actually make sense). But even if you could find out who it was maybe you still have no way to get your stuff back. Those pub/saloon are RP'ing. You need to trust your staffs and not just hire anyone who just acrosses your street. Add: Like Calani said. The script is the smalles problem. It's just one function which needs to be used. |
savelog2("mmt.txt", player.account SPC "has entered the backroom");\
owow? btw, read the txt file mmt.txt and show it in a gui when they talk to an npc in the back or say /showlogs or something. kthx :D |
Bjorn, if you put in Kuji's code, I already -have- RC
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Who said you had to give it to all of the managers?
You could give me a once a week (or on special emergency occasions..) report of Sun-Sat |
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You could easily give you a gui which you can touch like a wall and it will read the file directly out of the server etc.
Doesn't do ANY lag - easy to use - blah blah - save 15 minutes |
I would ask for the same thing bjorn..no managers but me once a week but I can also see your point Bjorn. That list would be huge in a day. Here at the MMT you could have someone go in the back at least 30-80 times every 2-5 hours.
Alarico its good in theory but it would take up alot of space. and what would we really need it for besides thefts. I think Bjorn makes a excellent point. We have to trust our staff. Either that or get locks put on ur chests. |
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actually that could work....could it be set though for the file to be deleted or compressed to make way for the next day? or have it compress after the owner looks at it? but i still see one problem. neither me nor val would have a good enough place to put it. Guaranteed one of our staff would look at it..then what we screwed. |
You can't delete logfiles on GK :rolleyes:
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An easier way to do this would be to make a special chest npc that logs who puts what in or takes what out - this would take a lot more work than a simple log script, but it would pinpoint exactly who stole everything. And Kuji - I was going to suggest the gui part, but Bjorn can't script so I didn't want to confuse him :p Alarico - The way you worded your post insinuated that you should be the go-between for tavern owners and staff as far as logs go. You aren't the only person that deserves a right to the two taverns' logs, so don't presume you are. If this isn't what you meant, be more careful in your wording from now on. |
Calani, why are you always the only person who gets confused/defensive with what I say?
I said I am the only oen who needs the logs for my tavern. |
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It's like a 10-15 second thing to script anyway lol. Infact, I think theres only 4-5 lines that actually are to get the logs and send back to the client while the rest are guis. Also - it is dated and you can probally put a find button in it or something :o |
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But like I said. The logs don't help you. If the stuff is gone, it is gone and you will never get it back. So you have to trust your staffs. Even if you know who is in, you don't know when the person came out. Meanwhile someone else could have entered the room and took the stuff. You just need to sign off in that room. Later you log back on and the stuff is gone. You could maybe set enother script in the other levels to get to know when the player enteres this one. But you don't know where the player comes from. So you would also need to log the levels around to know this. Logs are only getting really huge and it's more hard to find out something. There are so many other ways I can imagine of how to evade getting logged or confuse the system or. You can catch unstick me from the level, too. But logs are getting bigger again. But you can't evade other things like warping to an event via F8 tool. Or getting summoned by staff or warped via RC. In this case logs do not help and just waste space and also nervs of the person who trys to find out something :\ |
Well then that pretty much ends this discussion. It can't be done..or it can be but you would need so much to do it. And i don't think that Alarico wanted it for both the tavern and saloon. I wouldn't let him have access to mine.
But oh well lets close this. Bjorn is saying no so end of discussion. |
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