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Statue Bug
Server:Delteria
Level:Multiple levels but for the sake of convience gphangout_halloffame.nw Occurance:Whenever the level is updated Other People:Yes, everyone using V4 that I have spoken to are having this issue Steps to follow:Just have one of the staff update level and if there is a statue in it set to X+.5 (ie:x=13.5 and it positions the statues @ 13) Graal version:4.0.3.2 I am the current GP Captain on Delteria and am responsible for updating this statue room. This is getting quite annoying because everytime I upload the level or say update level this issue occurs, it is getting quite cumbersome. These are not extravigant scripts, acctually they are quite the opposite. Example of Code: NPC Code: |
What exactly is happening? Also why don't you put that code on serverside (remove the //#CLIENTSIDE line) ?
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Often happens to me that someone has to do upload level before NPCs with an x+=.5; script or whatever appear at their right location...Only with v4.
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In the case of the NPC I posted; instead of showing up at 54.5 it was showing up at 54. I have changed the NPC over to Serverside and it seems to have fixed the problem. (P.S. I always thought that Statue NPCs were supposed to be Clientside) |
Eventually the script is executed before the position is received, I don't recommend changing the npc attributes in the created-statement of the client side at all.
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Lol Stefan :> You know Enton...I know that you know him xD. He always said satue NPCs should be clientside :p.
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