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Readd Alchemy and add more enemies
If you think that alchemy should be readded and some easy enemys added who can cast so that training is funnier please vote.
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The problem is not what should be done, but who to do it how.
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I think there are enough coders who have debug access.
The only who seems to be really active for kingds is björn who added the event island. |
I doubt this poll will change anything... besides, I'd say both has benefits in some ways, and there's no option to vote for that...
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I dont see too many benefits in the 2nd.
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This could be a possible smithy. i made it for fun to support the debug team.
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I'd rather see some nice quest released. I had a great idea for one a few days ago, perhaps ima work it out if i know the appropiate addtiledefs for levels o_O
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As far as I know, 3.1 would make a night/day and weather-system possible, which I'd very much like to see... I'd also like to contribute, but I don't know how - not as far as these both options are concerned ;)
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Well anyone liked my level at all?
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its nice Darklux... i like it... little cramped though especially if a few people get in there... anyways i would just like to say that, i support Darklux ideas and 3.1 is also important... ::I myself have just gotten into making things for gk, i used to make lvls an such for classic style servers.... but that was years ago, so im basically kinda learning it all again x.x::
But i think its a great idea... |
Personally i think the level is nice, although realistically thinking you wouldn't want a red carpet in there next to the hot stoves :rolleyes:
Also the way the anvils block the route to the barrel from the stoves would probably be a bit annoying, but overall its a nice level :) |
we seriously dont need anymore places to create stuff, jesus.
There should really be only a couple smith places/ and each place u can create everything in the game thats smithable. -- I want to see more stuff on Kingdoms. Better quests than these stat potions, i personally thing stat potions should be removed, theyre a nuisance. |
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On the poll, I voted for v3.1. I have played v3.04 and with the many bug fixes coming out and virtually no lag at all GK will be a lot more fun (including other servers). What I would like to see though is brutal monsters and other map monsters put into house dungeons. House dungeons 3 and 4 could go probably north of Bogenera and to the island on the right of Hotaru...That'd be cool. Then we could delete maps and not have people making stacked ones. |
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While we're at monsters: how about one that can only be killed by a party? A party of at least 3, together in one room, and it's strength varries with the participant's combined level.
As for stat potions: there was a time before quests, and people lived happily back then. They're not important to enjoy the game. |
Read topic before post. This is no discussion about stat potions, only a poll what players would like more at first.
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Well since you say we should get back to the topic i beleive that enemies that not just govannon and diancecht or anything are good for, but what about balor? or the other gods, Balor has slay angel but there are no angels to be found, These kind of monsters should be added before an uber one that noone can kill. Like even ogma has i think it was slay fairy and dwarf (I cant remember i am not online kingdoms as of the time i posted this) yet those monsters are not on the server, Is it just me or is diancecht and govannon the only gods that has a Slay feature that actually works on somthing???
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Yeah something like that.
An addition to alchemy: eas should be limited to 2 per armor part, or wc of enemies needs to be drastically increased or the exp they give needs to go down alot. |
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Instead i reckon there should be kewl stuff like caves (except more imaginative than that :rolleyes: ) and ancient ruins or temples (like that one razelle or whoever was working on :D). All this requires lots of work though :( |
DragonX's idea is genius.
But if this will be realized there need to be some changes. Because to max lvl is 120. And if this would be added it would be possible reached, if zoe levelled legal and she has lvl 100 legit (not sure about that but thats only a rumor). And stuff like cloaks or alchemizeable stuff could be prices. haunted house 3,4 for lvl 30-70, maps for above. |
Wasn't there an announcement a few months ago that summon cult monsters as well as flying pets and monsters in general would be added "in a few days"?
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We have plenty of space in the second floors of dungeons, I'm hoping that's where all the big monsters are put.
Because right now they are just huge empty rooms. |
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v3.1 will actually make those things easier to implement
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Stefan, a lot of people know that, and that's why a lot of them (including me) voted for that :)
What would make a lot of people happy though, is some little houses like those on classic to be added, like the Dustari cathedral. This gives the game an atmosphere. And it will promote RPing. |
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I was assigned to work on making all the alchemy formulas doable (back when I had debug access), and I actually HAD completed it, and wanted to give it to Stefan, but he was usually too busy, and then I was removed from debug for being inactive for 1 week(!). If I still had access and didn't quit GK for 6 months 2 weeks after that, you'd all be equipped with true PMoPs and Miths and such...I know those formulas are already floating out there somewhere.
(And by the way, I'm not telling those formulas to ANYONE, so don't even ask ;[) |
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